sm64

A Super Mario 64 decompilation
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collision.inc.c (614B)


      1 // 0x07078E14 - 0x07078E80
      2 const Collision inside_castle_seg7_collision_star_door[] = {
      3     COL_INIT(),
      4     COL_VERTEX_INIT(0x8),
      5     COL_VERTEX(-80, 0, -20),
      6     COL_VERTEX(-80, 256, 20),
      7     COL_VERTEX(-80, 256, -20),
      8     COL_VERTEX(80, 256, 20),
      9     COL_VERTEX(80, 256, -20),
     10     COL_VERTEX(80, 0, -20),
     11     COL_VERTEX(-80, 0, 20),
     12     COL_VERTEX(80, 0, 20),
     13     COL_TRI_INIT(SURFACE_DEFAULT, 8),
     14     COL_TRI(2, 3, 4),
     15     COL_TRI(2, 1, 3),
     16     COL_TRI(5, 2, 4),
     17     COL_TRI(5, 0, 2),
     18     COL_TRI(6, 3, 1),
     19     COL_TRI(6, 7, 3),
     20     COL_TRI(5, 6, 0),
     21     COL_TRI(5, 7, 6),
     22     COL_TRI_STOP(),
     23     COL_END(),
     24 };