collision.inc.c (614B)
1 // 0x07078E14 - 0x07078E80 2 const Collision inside_castle_seg7_collision_star_door[] = { 3 COL_INIT(), 4 COL_VERTEX_INIT(0x8), 5 COL_VERTEX(-80, 0, -20), 6 COL_VERTEX(-80, 256, 20), 7 COL_VERTEX(-80, 256, -20), 8 COL_VERTEX(80, 256, 20), 9 COL_VERTEX(80, 256, -20), 10 COL_VERTEX(80, 0, -20), 11 COL_VERTEX(-80, 0, 20), 12 COL_VERTEX(80, 0, 20), 13 COL_TRI_INIT(SURFACE_DEFAULT, 8), 14 COL_TRI(2, 3, 4), 15 COL_TRI(2, 1, 3), 16 COL_TRI(5, 2, 4), 17 COL_TRI(5, 0, 2), 18 COL_TRI(6, 3, 1), 19 COL_TRI(6, 7, 3), 20 COL_TRI(5, 6, 0), 21 COL_TRI(5, 7, 6), 22 COL_TRI_STOP(), 23 COL_END(), 24 };