sm64

A Super Mario 64 decompilation
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2.inc.c (2908B)


      1 // 0x07013730 - 0x070137B0
      2 static const Vtx ccm_seg7_vertex_07013730[] = {
      3     {{{   120,     40,    177}, 0, {   990,      0}, {0xff, 0xff, 0xff, 0xff}}},
      4     {{{    41,     40,    200}, 0, {     0,      0}, {0xff, 0xff, 0xff, 0xff}}},
      5     {{{   120,    -41,    176}, 0, {   990,    990}, {0xff, 0xff, 0xff, 0xff}}},
      6     {{{    41,    -41,    198}, 0, {     0,    990}, {0xff, 0xff, 0xff, 0xff}}},
      7     {{{  -119,    -41,    176}, 0, {     0,    990}, {0xff, 0xff, 0xff, 0xff}}},
      8     {{{   -40,    -41,    198}, 0, {   990,    990}, {0xff, 0xff, 0xff, 0xff}}},
      9     {{{   -40,     40,    200}, 0, {   990,      0}, {0xff, 0xff, 0xff, 0xff}}},
     10     {{{  -119,     40,    177}, 0, {     0,      0}, {0xff, 0xff, 0xff, 0xff}}},
     11 };
     12 
     13 // 0x070137B0 - 0x070137F0
     14 static const Vtx ccm_seg7_vertex_070137B0[] = {
     15     {{{    51,    -68,    195}, 0, {   990,      0}, {0xff, 0xff, 0xff, 0xff}}},
     16     {{{   -50,    -68,    195}, 0, {     0,      0}, {0xff, 0xff, 0xff, 0xff}}},
     17     {{{   -50,   -118,    159}, 0, {     0,    990}, {0xff, 0xff, 0xff, 0xff}}},
     18     {{{    51,   -118,    159}, 0, {   990,    990}, {0xff, 0xff, 0xff, 0xff}}},
     19 };
     20 
     21 // 0x070137F0 - 0x07013838
     22 static const Gfx ccm_seg7_dl_070137F0[] = {
     23     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, ccm_seg7_texture_07002900),
     24     gsDPLoadSync(),
     25     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     26     gsSPVertex(ccm_seg7_vertex_07013730, 8, 0),
     27     gsSP2Triangles( 0,  1,  2, 0x0,  1,  3,  2, 0x0),
     28     gsSP2Triangles( 4,  5,  6, 0x0,  4,  6,  7, 0x0),
     29     gsSPEndDisplayList(),
     30 };
     31 
     32 // 0x07013838 - 0x07013870
     33 static const Gfx ccm_seg7_dl_07013838[] = {
     34     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, ccm_seg7_texture_07002100),
     35     gsDPLoadSync(),
     36     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     37     gsSPVertex(ccm_seg7_vertex_070137B0, 4, 0),
     38     gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
     39     gsSPEndDisplayList(),
     40 };
     41 
     42 // 0x07013870 - 0x070138E8
     43 const Gfx ccm_seg7_dl_07013870[] = {
     44     gsDPPipeSync(),
     45     gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_DECALRGBA),
     46     gsSPClearGeometryMode(G_LIGHTING),
     47     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     48     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     49     gsDPTileSync(),
     50     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_CLAMP, 5, G_TX_NOLOD),
     51     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     52     gsSPDisplayList(ccm_seg7_dl_070137F0),
     53     gsSPDisplayList(ccm_seg7_dl_07013838),
     54     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     55     gsDPPipeSync(),
     56     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     57     gsSPSetGeometryMode(G_LIGHTING),
     58     gsSPEndDisplayList(),
     59 };