sm64

A Super Mario 64 decompilation
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macro.inc.c (2263B)


      1 // 0x0700EEF4 - 0x0700EFAA
      2 const MacroObject ddd_seg7_area_1_macro_objs[] = {
      3     MACRO_OBJECT               (/*preset*/ macro_seaweed_bundle,            /*yaw*/   0, /*pos*/ -2880, -5120, -1850),
      4     MACRO_OBJECT               (/*preset*/ macro_clam_shell,                /*yaw*/  90, /*pos*/ -4760, -5120,   580),
      5     MACRO_OBJECT               (/*preset*/ macro_seaweed_bundle,            /*yaw*/   0, /*pos*/ -3510, -5120,  1950),
      6     MACRO_OBJECT               (/*preset*/ macro_hidden_1up_trigger,        /*yaw*/   0, /*pos*/ -4760, -5100,   580),
      7     MACRO_OBJECT_WITH_BHV_PARAM(/*preset*/ macro_hidden_1up,                /*yaw*/   0, /*pos*/ -4760, -5080,   580, /*bhvParam*/ 1),
      8     MACRO_OBJECT               (/*preset*/ macro_coin_ring_vertical_flying, /*yaw*/  90, /*pos*/ -1000, -4250,     0),
      9     MACRO_OBJECT               (/*preset*/ macro_fish_spawner_few_blue,     /*yaw*/   0, /*pos*/ -4646, -4615,  -800),
     10     MACRO_OBJECT               (/*preset*/ macro_fish_spawner_few_cyan,     /*yaw*/   0, /*pos*/ -1804, -2560,  1292),
     11     MACRO_OBJECT               (/*preset*/ macro_coin_line_vertical_flying, /*yaw*/   0, /*pos*/ -3760, -4560,   660),
     12     MACRO_OBJECT               (/*preset*/ macro_coin_line_vertical_flying, /*yaw*/   0, /*pos*/ -4240, -4786,  1180),
     13     MACRO_OBJECT               (/*preset*/ macro_coin_line_horizontal,      /*yaw*/ 315, /*pos*/ -4840, -1137,  1860),
     14     MACRO_OBJECT               (/*preset*/ macro_yellow_coin_2,             /*yaw*/   0, /*pos*/ -2180, -5119,  1720),
     15     MACRO_OBJECT               (/*preset*/ macro_yellow_coin_2,             /*yaw*/   0, /*pos*/ -1460, -5119,  1300),
     16     MACRO_OBJECT               (/*preset*/ macro_yellow_coin_2,             /*yaw*/   0, /*pos*/ -1320, -5119,   840),
     17     MACRO_OBJECT               (/*preset*/ macro_fish_spawner_few_blue,     /*yaw*/   0, /*pos*/ -3580, -2280, -1120),
     18     MACRO_OBJECT               (/*preset*/ macro_fish_spawner_few_blue,     /*yaw*/   0, /*pos*/ -2020, -3460,  -120),
     19     MACRO_OBJECT               (/*preset*/ macro_coin_ring_vertical_flying, /*yaw*/  90, /*pos*/     0, -4250,     0),
     20     MACRO_OBJECT               (/*preset*/ macro_coin_ring_vertical_flying, /*yaw*/  90, /*pos*/ -2000, -4250,     0),
     21     MACRO_OBJECT_END(),
     22 };