sm64

A Super Mario 64 decompilation
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model.inc.c (2455B)


      1 // 0x07013DB8 - 0x07013E38
      2 static const Vtx hmc_seg7_vertex_07013DB8[] = {
      3     {{{  5671,   -306,    819}, 0, {  6100,    990}, {0xff, 0xff, 0xff, 0xff}}},
      4     {{{  5671,   -204,    205}, 0, {     0,      0}, {0xff, 0xff, 0xff, 0xff}}},
      5     {{{  5671,   -306,    205}, 0, {     0,    990}, {0xff, 0xff, 0xff, 0xff}}},
      6     {{{  5671,   -204,    819}, 0, {  6100,      0}, {0xff, 0xff, 0xff, 0xff}}},
      7     {{{  5466,   -511,    819}, 0, {  6100,    990}, {0xff, 0xff, 0xff, 0xff}}},
      8     {{{  5466,   -409,    205}, 0, {     0,      0}, {0xff, 0xff, 0xff, 0xff}}},
      9     {{{  5466,   -511,    205}, 0, {     0,    990}, {0xff, 0xff, 0xff, 0xff}}},
     10     {{{  5466,   -409,    819}, 0, {  6100,      0}, {0xff, 0xff, 0xff, 0xff}}},
     11 };
     12 
     13 // 0x07013E38 - 0x07013E80
     14 static const Gfx hmc_seg7_dl_07013E38[] = {
     15     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cave_09003000),
     16     gsDPLoadSync(),
     17     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     18     gsSPVertex(hmc_seg7_vertex_07013DB8, 8, 0),
     19     gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
     20     gsSP2Triangles( 4,  5,  6, 0x0,  4,  7,  5, 0x0),
     21     gsSPEndDisplayList(),
     22 };
     23 
     24 // 0x07013E80 - 0x07013F38
     25 const Gfx hmc_seg7_dl_07013E80[] = {
     26     gsDPPipeSync(),
     27     gsDPSetCycleType(G_CYC_2CYCLE),
     28     gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
     29     gsDPSetDepthSource(G_ZS_PIXEL),
     30     gsDPSetFogColor(0, 0, 0, 255),
     31     gsSPFogPosition(960, 1000),
     32     gsSPSetGeometryMode(G_FOG),
     33     gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_PASS2),
     34     gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
     35     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     36     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     37     gsDPTileSync(),
     38     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     39     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     40     gsSPDisplayList(hmc_seg7_dl_07013E38),
     41     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     42     gsDPPipeSync(),
     43     gsDPSetCycleType(G_CYC_1CYCLE),
     44     gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_NOOP2),
     45     gsSPClearGeometryMode(G_FOG),
     46     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     47     gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
     48     gsSPEndDisplayList(),
     49 };