sm64

A Super Mario 64 decompilation
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model.inc.c (3212B)


      1 // 0x070079E8 - 0x07007AE8
      2 static const Vtx hmc_seg7_vertex_070079E8[] = {
      3     {{{ -6860,   1760,   3753}, 0, {  5998,      0}, {0xff, 0xff, 0xff, 0xff}}},
      4     {{{ -6245,   1658,   3753}, 0, {    70,    990}, {0xff, 0xff, 0xff, 0xff}}},
      5     {{{ -6860,   1658,   3753}, 0, {  5998,    990}, {0xff, 0xff, 0xff, 0xff}}},
      6     {{{ -6245,   1536,   2545}, 0, {  5998,      0}, {0xff, 0xff, 0xff, 0xff}}},
      7     {{{ -6860,   1536,   2545}, 0, {    70,      0}, {0xff, 0xff, 0xff, 0xff}}},
      8     {{{ -6860,   1434,   2545}, 0, {    70,    990}, {0xff, 0xff, 0xff, 0xff}}},
      9     {{{ -6245,   1434,   2545}, 0, {  5998,    990}, {0xff, 0xff, 0xff, 0xff}}},
     10     {{{ -6860,   1331,   3548}, 0, {  5998,      0}, {0xff, 0xff, 0xff, 0xff}}},
     11     {{{ -6245,   1331,   3548}, 0, {    70,      0}, {0xff, 0xff, 0xff, 0xff}}},
     12     {{{ -6245,   1229,   3548}, 0, {    70,    990}, {0xff, 0xff, 0xff, 0xff}}},
     13     {{{ -6860,   1229,   3548}, 0, {  5998,    990}, {0xff, 0xff, 0xff, 0xff}}},
     14     {{{ -6860,   1024,   3343}, 0, {  5998,      0}, {0xff, 0xff, 0xff, 0xff}}},
     15     {{{ -6245,    922,   3343}, 0, {    70,    990}, {0xff, 0xff, 0xff, 0xff}}},
     16     {{{ -6860,    922,   3343}, 0, {  5998,    990}, {0xff, 0xff, 0xff, 0xff}}},
     17     {{{ -6245,   1024,   3343}, 0, {    70,      0}, {0xff, 0xff, 0xff, 0xff}}},
     18     {{{ -6245,   1760,   3753}, 0, {    70,      0}, {0xff, 0xff, 0xff, 0xff}}},
     19 };
     20 
     21 // 0x07007AE8 - 0x07007B50
     22 static const Gfx hmc_seg7_dl_07007AE8[] = {
     23     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, cave_09003000),
     24     gsDPLoadSync(),
     25     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     26     gsSPVertex(hmc_seg7_vertex_070079E8, 16, 0),
     27     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     28     gsSP2Triangles( 3,  5,  6, 0x0,  7,  8,  9, 0x0),
     29     gsSP2Triangles( 7,  9, 10, 0x0, 11, 12, 13, 0x0),
     30     gsSP2Triangles(11, 14, 12, 0x0,  0, 15,  1, 0x0),
     31     gsSPEndDisplayList(),
     32 };
     33 
     34 // 0x07007B50 - 0x07007C08
     35 const Gfx hmc_seg7_dl_07007B50[] = {
     36     gsDPPipeSync(),
     37     gsDPSetCycleType(G_CYC_2CYCLE),
     38     gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_TEX_EDGE2),
     39     gsDPSetDepthSource(G_ZS_PIXEL),
     40     gsDPSetFogColor(0, 0, 0, 255),
     41     gsSPFogPosition(960, 1000),
     42     gsSPSetGeometryMode(G_FOG),
     43     gsDPSetCombineMode(G_CC_DECALRGBA, G_CC_PASS2),
     44     gsSPClearGeometryMode(G_LIGHTING | G_CULL_BACK),
     45     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     46     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     47     gsDPTileSync(),
     48     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     49     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     50     gsSPDisplayList(hmc_seg7_dl_07007AE8),
     51     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     52     gsDPPipeSync(),
     53     gsDPSetCycleType(G_CYC_1CYCLE),
     54     gsDPSetRenderMode(G_RM_AA_ZB_TEX_EDGE, G_RM_NOOP2),
     55     gsSPClearGeometryMode(G_FOG),
     56     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     57     gsSPSetGeometryMode(G_LIGHTING | G_CULL_BACK),
     58     gsSPEndDisplayList(),
     59 };