sm64

A Super Mario 64 decompilation
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geo.inc.c (312B)


      1 // 0x0E000548
      2 const GeoLayout hmc_geo_000548[] = {
      3     GEO_CULLING_RADIUS(300),
      4     GEO_OPEN_NODE(),
      5         GEO_SHADOW(SHADOW_CIRCLE_9_VERTS, 0xB4, 400),
      6         GEO_OPEN_NODE(),
      7             GEO_DISPLAY_LIST(LAYER_OPAQUE, hmc_seg7_dl_07023BC8),
      8         GEO_CLOSE_NODE(),
      9     GEO_CLOSE_NODE(),
     10     GEO_END(),
     11 };