texture.inc.c (909B)
1 // 0x07000000 - 0x07001000 2 ALIGNED8 static const Texture hmc_seg7_texture_07000000[] = { 3 #include "levels/hmc/0.rgba16.inc.c" 4 }; 5 6 // 0x07001000 - 0x07002000 7 ALIGNED8 static const Texture hmc_seg7_texture_07001000[] = { 8 #include "levels/hmc/1.rgba16.inc.c" 9 }; 10 11 // 0x07002000 - 0x07003000 12 ALIGNED8 static const Texture hmc_seg7_texture_07002000[] = { 13 #include "levels/hmc/2.rgba16.inc.c" 14 }; 15 16 // 0x07003000 - 0x07003800 17 ALIGNED8 static const Texture hmc_seg7_texture_07003000[] = { 18 #include "levels/hmc/3.rgba16.inc.c" 19 }; 20 21 // 0x07003800 - 0x07004000 22 ALIGNED8 static const Texture hmc_seg7_texture_07003800[] = { 23 #include "levels/hmc/4.rgba16.inc.c" 24 }; 25 26 // 0x07004000 - 0x07004800 27 ALIGNED8 static const Texture hmc_seg7_texture_07004000[] = { 28 #include "levels/hmc/5.rgba16.inc.c" 29 }; 30 31 // 0x07004800 - 0x07005800 32 ALIGNED8 static const Texture hmc_seg7_texture_07004800[] = { 33 #include "levels/hmc/6.rgba16.inc.c" 34 };