collision.inc.c (433B)
1 // 0x0700D198 - 0x0700D1DA 2 const Collision jrb_seg7_collision_pillar_base[] = { 3 COL_INIT(), 4 COL_VERTEX_INIT(0x5), 5 COL_VERTEX(102, 0, -101), 6 COL_VERTEX(0, 102, 0), 7 COL_VERTEX(102, 0, 102), 8 COL_VERTEX(-101, 0, -101), 9 COL_VERTEX(-101, 0, 102), 10 COL_TRI_INIT(SURFACE_DEFAULT, 4), 11 COL_TRI(0, 1, 2), 12 COL_TRI(3, 4, 1), 13 COL_TRI(2, 1, 4), 14 COL_TRI(1, 0, 3), 15 COL_TRI_STOP(), 16 COL_END(), 17 };