sm64

A Super Mario 64 decompilation
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model.inc.c (4965B)


      1 // 0x070077F0 - 0x07007808
      2 static const Lights1 jrb_seg7_lights_070077F0 = gdSPDefLights1(
      3     0x32, 0x38, 0x3f,
      4     0xc8, 0xe1, 0xff, 0x28, 0x28, 0x28
      5 );
      6 
      7 // 0x07007808 - 0x07007908
      8 static const Vtx jrb_seg7_vertex_07007808[] = {
      9     {{{    32,   -409,   -338}, 0, {  3096,      0}, {0xf9, 0x0a, 0x82, 0xff}}},
     10     {{{   216,   -808,    -53}, 0, {  3896,  -1028}, {0x4e, 0x9c, 0xfd, 0xff}}},
     11     {{{     8,   -822,   -218}, 0, {  3060,  -1064}, {0xfd, 0xa7, 0xa7, 0xff}}},
     12     {{{  -108,     -9,    -53}, 0, {  2308,    964}, {0xc5, 0x5e, 0xc4, 0xff}}},
     13     {{{  -306,   -409,      0}, 0, {  2012,      0}, {0x87, 0xfd, 0x23, 0xff}}},
     14     {{{     8,     29,     82}, 0, {   924,   1060}, {0xdc, 0x5a, 0x51, 0xff}}},
     15     {{{    28,   -142,   -182}, 0, {  3132,    632}, {0x2c, 0x46, 0xa0, 0xff}}},
     16     {{{   305,   -409,      0}, 0, {  4056,      0}, {0x7d, 0x0b, 0x0a, 0xff}}},
     17     {{{    84,     29,      7}, 0, {  4108,   1060}, {0x4a, 0x66, 0xff, 0xff}}},
     18     {{{   -66,   -822,   -143}, 0, {  2752,  -1064}, {0xb3, 0x9d, 0xf4, 0xff}}},
     19     {{{  -108,     -9,    -53}, 0, {  1592,    210}, {0xc5, 0x5e, 0xc4, 0xff}}},
     20     {{{     8,     29,     82}, 0, {   808,   -332}, {0xdc, 0x5a, 0x51, 0xff}}},
     21     {{{    84,     29,      7}, 0, {   308,      0}, {0x4a, 0x66, 0xff, 0xff}}},
     22     {{{    28,   -675,    134}, 0, {   860,   -696}, {0xfe, 0xb5, 0x66, 0xff}}},
     23     {{{    32,   -409,    264}, 0, {   912,      0}, {0x1c, 0x07, 0x7b, 0xff}}},
     24     {{{    84,     29,      7}, 0, {    20,   1060}, {0x4a, 0x66, 0xff, 0xff}}},
     25 };
     26 
     27 // 0x07007908 - 0x070079E8
     28 static const Vtx jrb_seg7_vertex_07007908[] = {
     29     {{{    32,   -409,    264}, 0, {   912,      0}, {0x1c, 0x07, 0x7b, 0xff}}},
     30     {{{   305,   -409,      0}, 0, {     0,      0}, {0x7d, 0x0b, 0x0a, 0xff}}},
     31     {{{    84,     29,      7}, 0, {    20,   1060}, {0x4a, 0x66, 0xff, 0xff}}},
     32     {{{    28,   -142,   -182}, 0, {   680,    724}, {0x2c, 0x46, 0xa0, 0xff}}},
     33     {{{  -108,     -9,    -53}, 0, {  1592,    210}, {0xc5, 0x5e, 0xc4, 0xff}}},
     34     {{{    84,     29,      7}, 0, {   308,      0}, {0x4a, 0x66, 0xff, 0xff}}},
     35     {{{    28,   -675,    134}, 0, {   860,   -696}, {0xfe, 0xb5, 0x66, 0xff}}},
     36     {{{   216,   -808,    -53}, 0, {  3896,  -1028}, {0x4e, 0x9c, 0xfd, 0xff}}},
     37     {{{   305,   -409,      0}, 0, {  4056,      0}, {0x7d, 0x0b, 0x0a, 0xff}}},
     38     {{{    28,   -675,    134}, 0, {  4948,   -696}, {0xfe, 0xb5, 0x66, 0xff}}},
     39     {{{   -66,   -822,   -143}, 0, {  1312,    570}, {0xb3, 0x9d, 0xf4, 0xff}}},
     40     {{{     8,   -822,   -218}, 0, {   808,    870}, {0xfd, 0xa7, 0xa7, 0xff}}},
     41     {{{   216,   -808,    -53}, 0, {  -568,    210}, {0x4e, 0x9c, 0xfd, 0xff}}},
     42     {{{    28,   -675,    134}, 0, {   680,   -542}, {0xfe, 0xb5, 0x66, 0xff}}},
     43 };
     44 
     45 // 0x070079E8 - 0x07007AC8
     46 static const Gfx jrb_seg7_dl_070079E8[] = {
     47     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, water_09001800),
     48     gsDPLoadSync(),
     49     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 64 * 32 - 1, CALC_DXT(64, G_IM_SIZ_16b_BYTES)),
     50     gsSPLight(&jrb_seg7_lights_070077F0.l, 1),
     51     gsSPLight(&jrb_seg7_lights_070077F0.a, 2),
     52     gsSPVertex(jrb_seg7_vertex_07007808, 16, 0),
     53     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     54     gsSP2Triangles( 0,  4,  3, 0x0,  3,  6,  0, 0x0),
     55     gsSP2Triangles( 7,  0,  6, 0x0,  8,  7,  6, 0x0),
     56     gsSP2Triangles( 9,  4,  0, 0x0,  9,  0,  2, 0x0),
     57     gsSP2Triangles( 7,  1,  0, 0x0, 10, 11, 12, 0x0),
     58     gsSP2Triangles(13, 14,  4, 0x0, 13,  4,  9, 0x0),
     59     gsSP2Triangles( 4, 14,  5, 0x0,  5, 14, 15, 0x0),
     60     gsSPVertex(jrb_seg7_vertex_07007908, 14, 0),
     61     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     62     gsSP2Triangles( 1,  0,  6, 0x0,  7,  8,  9, 0x0),
     63     gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
     64     gsSPEndDisplayList(),
     65 };
     66 
     67 // 0x07007AC8 - 0x07007B70
     68 const Gfx jrb_seg7_dl_07007AC8[] = {
     69     gsDPPipeSync(),
     70     gsDPSetCycleType(G_CYC_2CYCLE),
     71     gsDPSetRenderMode(G_RM_FOG_SHADE_A, G_RM_AA_ZB_OPA_SURF2),
     72     gsDPSetDepthSource(G_ZS_PIXEL),
     73     gsDPSetFogColor(5, 80, 75, 255),
     74     gsSPFogPosition(900, 1000),
     75     gsSPSetGeometryMode(G_FOG),
     76     gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_PASS2),
     77     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     78     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     79     gsDPTileSync(),
     80     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 16, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 6, G_TX_NOLOD),
     81     gsDPSetTileSize(0, 0, 0, (64 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     82     gsSPDisplayList(jrb_seg7_dl_070079E8),
     83     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     84     gsDPPipeSync(),
     85     gsDPSetCycleType(G_CYC_1CYCLE),
     86     gsDPSetRenderMode(G_RM_AA_ZB_OPA_SURF, G_RM_NOOP2),
     87     gsSPClearGeometryMode(G_FOG),
     88     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     89     gsSPEndDisplayList(),
     90 };