level_rules.mk (253B)
1 #define STUB_LEVEL(_0, _1, _2, _3, _4, _5, _6, _7, _8) 2 #define DEFINE_LEVEL(_0, _1, _2, folder, texturebin, _5, _6, _7, _8, _9, _10) $(eval $(call level_rules,folder,texturebin)) 3 4 #include "levels/level_defines.h" 5 6 #undef STUB_LEVEL 7 #undef DEFINE_LEVEL