sm64

A Super Mario 64 decompilation
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level_rules.mk (253B)


      1 #define STUB_LEVEL(_0, _1, _2, _3, _4, _5, _6, _7, _8)
      2 #define DEFINE_LEVEL(_0, _1, _2, folder, texturebin, _5, _6, _7, _8, _9, _10) $(eval $(call level_rules,folder,texturebin))
      3 
      4 #include "levels/level_defines.h"
      5 
      6 #undef STUB_LEVEL
      7 #undef DEFINE_LEVEL