geo.c (1702B)
1 #include <ultra64.h> 2 #include "sm64.h" 3 #include "geo_commands.h" 4 5 #include "game/level_geo.h" 6 #include "game/geo_misc.h" 7 #include "game/camera.h" 8 #include "game/moving_texture.h" 9 #include "game/screen_transition.h" 10 #include "game/paintings.h" 11 12 #include "make_const_nonconst.h" 13 14 #include "levels/lll/header.h" 15 16 #include "levels/lll/areas/1/4/geo.inc.c" 17 #include "levels/lll/areas/1/5/geo.inc.c" 18 #include "levels/lll/areas/1/6/geo.inc.c" 19 #include "levels/lll/areas/1/7/geo.inc.c" 20 #include "levels/lll/areas/1/8/geo.inc.c" 21 #include "levels/lll/areas/1/9/geo.inc.c" 22 #include "levels/lll/areas/1/10/geo.inc.c" 23 #include "levels/lll/areas/1/11/geo.inc.c" 24 #include "levels/lll/areas/1/12/geo.inc.c" 25 #include "levels/lll/areas/1/13/geo.inc.c" 26 #include "levels/lll/areas/1/14/geo.inc.c" 27 #include "levels/lll/areas/1/15/geo.inc.c" 28 #include "levels/lll/moving_octagonal_mesh_platform/geo.inc.c" 29 #include "levels/lll/drawbridge_part/geo.inc.c" 30 #include "levels/lll/rotating_block_fire_bars/geo.inc.c" 31 #include "levels/lll/wooden_float_small/geo.inc.c" 32 #include "levels/lll/wooden_float_large/geo.inc.c" 33 #include "levels/lll/collapsing_wooden_platform/geo.inc.c" 34 #include "levels/lll/long_wooden_bridge/geo.inc.c" 35 #include "levels/lll/rotating_hexagonal_ring/geo.inc.c" 36 #include "levels/lll/sinking_rectangular_platform/geo.inc.c" 37 #include "levels/lll/sinking_square_platform/geo.inc.c" 38 #include "levels/lll/tilting_square_platform/geo.inc.c" 39 #include "levels/lll/puzzle_piece/geo.inc.c" 40 #include "levels/lll/sinking_rock_block/geo.inc.c" 41 #include "levels/lll/rolling_log/geo.inc.c" 42 #include "levels/lll/areas/1/geo.inc.c" 43 #include "levels/lll/volcano_falling_trap/geo.inc.c" 44 #include "levels/lll/areas/2/geo.inc.c"