sm64

A Super Mario 64 decompilation
Log | Files | Refs | README | LICENSE

geo.inc.c (203B)


      1 // 0x0E000B98
      2 const GeoLayout lll_geo_000B98[] = {
      3     GEO_CULLING_RADIUS(900),
      4     GEO_OPEN_NODE(),
      5         GEO_DISPLAY_LIST(LAYER_OPAQUE, lll_seg7_dl_070193E0),
      6     GEO_CLOSE_NODE(),
      7     GEO_END(),
      8 };