collision.inc.c (363B)
1 // 0x0701D560 - 0x0701D590 2 const Collision lll_seg7_collision_puzzle_piece[] = { 3 COL_INIT(), 4 COL_VERTEX_INIT(0x4), 5 COL_VERTEX(246, 0, -245), 6 COL_VERTEX(-245, 0, -245), 7 COL_VERTEX(-245, 0, 246), 8 COL_VERTEX(246, 0, 246), 9 COL_TRI_INIT(SURFACE_DEFAULT, 2), 10 COL_TRI(0, 1, 2), 11 COL_TRI(0, 2, 3), 12 COL_TRI_STOP(), 13 COL_END(), 14 };