collision.inc.c (918B)
1 // 0x0701D138 - 0x0701D1EC 2 const Collision lll_seg7_collision_rotating_fire_bars[] = { 3 COL_INIT(), 4 COL_VERTEX_INIT(0xC), 5 COL_VERTEX(-165, 0, 0), 6 COL_VERTEX(-115, 205, 0), 7 COL_VERTEX(-57, 205, -100), 8 COL_VERTEX(-82, 0, -143), 9 COL_VERTEX(-82, 0, 144), 10 COL_VERTEX(-57, 205, 101), 11 COL_VERTEX(58, 205, -100), 12 COL_VERTEX(58, 205, 101), 13 COL_VERTEX(116, 205, 0), 14 COL_VERTEX(83, 0, -143), 15 COL_VERTEX(83, 0, 144), 16 COL_VERTEX(166, 0, 0), 17 COL_TRI_INIT(SURFACE_DEFAULT, 16), 18 COL_TRI(0, 1, 2), 19 COL_TRI(0, 2, 3), 20 COL_TRI(4, 5, 0), 21 COL_TRI(5, 1, 0), 22 COL_TRI(3, 2, 6), 23 COL_TRI(2, 1, 5), 24 COL_TRI(2, 5, 7), 25 COL_TRI(2, 7, 8), 26 COL_TRI(2, 8, 6), 27 COL_TRI(3, 6, 9), 28 COL_TRI(10, 5, 4), 29 COL_TRI(10, 7, 5), 30 COL_TRI(11, 8, 7), 31 COL_TRI(11, 7, 10), 32 COL_TRI(9, 6, 8), 33 COL_TRI(9, 8, 11), 34 COL_TRI_STOP(), 35 COL_END(), 36 };