sm64

A Super Mario 64 decompilation
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model.inc.c (5036B)


      1 // 0x0701B9F0 - 0x0701BAD0
      2 static const Vtx rr_seg7_vertex_0701B9F0[] = {
      3     {{{    26,    154,      0}, 0, {  1672,   1328}, {0xa9, 0xcd, 0x97, 0xff}}},
      4     {{{   666,    154,    410}, 0, {     0,    990}, {0xa9, 0xcd, 0x97, 0xff}}},
      5     {{{   666,    154,   -613}, 0, {  1672,   -714}, {0xa9, 0xcd, 0x97, 0xff}}},
      6     {{{    26,    154,   -613}, 0, {  2694,    308}, {0xa9, 0xcd, 0x97, 0xff}}},
      7     {{{  -665,    154,    410}, 0, {  2012,   3032}, {0xa9, 0xcd, 0x97, 0xff}}},
      8     {{{  -665,    154,      0}, 0, {  2694,   2350}, {0xa9, 0xcd, 0x97, 0xff}}},
      9     {{{  -665,      0,      0}, 0, {  2694,   2350}, {0x67, 0x89, 0x51, 0xff}}},
     10     {{{    26,    154,      0}, 0, {  1672,   1328}, {0x67, 0x89, 0x51, 0xff}}},
     11     {{{    26,      0,      0}, 0, {  1672,   1328}, {0x67, 0x89, 0x51, 0xff}}},
     12     {{{  -665,    154,      0}, 0, {  2694,   2350}, {0x67, 0x89, 0x51, 0xff}}},
     13     {{{   666,      0,    410}, 0, {     0,    990}, {0x67, 0x89, 0x51, 0xff}}},
     14     {{{  -665,    154,    410}, 0, {  2012,   3032}, {0x67, 0x89, 0x51, 0xff}}},
     15     {{{  -665,      0,    410}, 0, {  2012,   3032}, {0x67, 0x89, 0x51, 0xff}}},
     16     {{{   666,    154,    410}, 0, {     0,    990}, {0x67, 0x89, 0x51, 0xff}}},
     17 };
     18 
     19 // 0x0701BAD0 - 0x0701BBB0
     20 static const Vtx rr_seg7_vertex_0701BAD0[] = {
     21     {{{    26,      0,   -613}, 0, {  2694,    308}, {0x67, 0x89, 0x51, 0xff}}},
     22     {{{   666,    154,   -613}, 0, {  1672,   -714}, {0x67, 0x89, 0x51, 0xff}}},
     23     {{{   666,      0,   -613}, 0, {  1672,   -714}, {0x67, 0x89, 0x51, 0xff}}},
     24     {{{    26,    154,   -613}, 0, {  2694,    308}, {0x67, 0x89, 0x51, 0xff}}},
     25     {{{  -665,      0,    410}, 0, {  2012,   3032}, {0x4d, 0x50, 0x36, 0xff}}},
     26     {{{  -665,      0,      0}, 0, {  2694,   2350}, {0x4d, 0x50, 0x36, 0xff}}},
     27     {{{    26,      0,      0}, 0, {  1672,   1328}, {0x4d, 0x50, 0x36, 0xff}}},
     28     {{{   666,      0,    410}, 0, {     0,    990}, {0x4d, 0x50, 0x36, 0xff}}},
     29     {{{    26,      0,   -613}, 0, {  2694,    308}, {0x4d, 0x50, 0x36, 0xff}}},
     30     {{{   666,      0,   -613}, 0, {  1672,   -714}, {0x4d, 0x50, 0x36, 0xff}}},
     31     {{{    26,      0,      0}, 0, {  1672,   1328}, {0x62, 0x78, 0x60, 0xff}}},
     32     {{{    26,    154,      0}, 0, {  1672,   1328}, {0x62, 0x78, 0x60, 0xff}}},
     33     {{{    26,    154,   -613}, 0, {  2694,    308}, {0x62, 0x78, 0x60, 0xff}}},
     34     {{{    26,      0,   -613}, 0, {  2694,    308}, {0x62, 0x78, 0x60, 0xff}}},
     35 };
     36 
     37 // 0x0701BBB0 - 0x0701BC30
     38 static const Vtx rr_seg7_vertex_0701BBB0[] = {
     39     {{{  -665,      0,    410}, 0, {  2012,   3032}, {0x62, 0x78, 0x60, 0xff}}},
     40     {{{  -665,    154,    410}, 0, {  2012,   3032}, {0x62, 0x78, 0x60, 0xff}}},
     41     {{{  -665,    154,      0}, 0, {  2694,   2350}, {0x62, 0x78, 0x60, 0xff}}},
     42     {{{  -665,      0,      0}, 0, {  2694,   2350}, {0x62, 0x78, 0x60, 0xff}}},
     43     {{{   666,      0,   -613}, 0, {  1672,   -714}, {0x62, 0x78, 0x60, 0xff}}},
     44     {{{   666,    154,   -613}, 0, {  1672,   -714}, {0x62, 0x78, 0x60, 0xff}}},
     45     {{{   666,    154,    410}, 0, {     0,    990}, {0x62, 0x78, 0x60, 0xff}}},
     46     {{{   666,      0,    410}, 0, {     0,    990}, {0x62, 0x78, 0x60, 0xff}}},
     47 };
     48 
     49 // 0x0701BC30 - 0x0701BD08
     50 static const Gfx rr_seg7_dl_0701BC30[] = {
     51     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, sky_09001800),
     52     gsDPLoadSync(),
     53     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     54     gsSPVertex(rr_seg7_vertex_0701B9F0, 14, 0),
     55     gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
     56     gsSP2Triangles( 0,  4,  1, 0x0,  0,  5,  4, 0x0),
     57     gsSP2Triangles( 6,  7,  8, 0x0,  6,  9,  7, 0x0),
     58     gsSP2Triangles(10, 11, 12, 0x0, 10, 13, 11, 0x0),
     59     gsSPVertex(rr_seg7_vertex_0701BAD0, 14, 0),
     60     gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
     61     gsSP2Triangles( 4,  5,  6, 0x0,  6,  7,  4, 0x0),
     62     gsSP2Triangles( 6,  8,  9, 0x0,  6,  9,  7, 0x0),
     63     gsSP2Triangles(10, 11, 12, 0x0, 10, 12, 13, 0x0),
     64     gsSPVertex(rr_seg7_vertex_0701BBB0, 8, 0),
     65     gsSP2Triangles( 0,  1,  2, 0x0,  0,  2,  3, 0x0),
     66     gsSP2Triangles( 4,  5,  6, 0x0,  4,  6,  7, 0x0),
     67     gsSPEndDisplayList(),
     68 };
     69 
     70 // 0x0701BD08 - 0x0701BD78
     71 const Gfx rr_seg7_dl_0701BD08[] = {
     72     gsDPPipeSync(),
     73     gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
     74     gsSPClearGeometryMode(G_LIGHTING),
     75     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     76     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     77     gsDPTileSync(),
     78     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     79     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     80     gsSPDisplayList(rr_seg7_dl_0701BC30),
     81     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     82     gsDPPipeSync(),
     83     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     84     gsSPSetGeometryMode(G_LIGHTING),
     85     gsSPEndDisplayList(),
     86 };