sm64

A Super Mario 64 decompilation
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collision.inc.c (707B)


      1 // 0x070295F8 - 0x0702967C
      2 const Collision rr_seg7_collision_070295F8[] = {
      3     COL_INIT(),
      4     COL_VERTEX_INIT(0x8),
      5     COL_VERTEX(-409, 0, -306),
      6     COL_VERTEX(410, 0, 307),
      7     COL_VERTEX(-409, 0, 307),
      8     COL_VERTEX(-409, 102, 307),
      9     COL_VERTEX(-409, 102, -306),
     10     COL_VERTEX(410, 102, 307),
     11     COL_VERTEX(410, 102, -306),
     12     COL_VERTEX(410, 0, -306),
     13     COL_TRI_INIT(SURFACE_DEFAULT, 12),
     14     COL_TRI(0, 1, 2),
     15     COL_TRI(2, 3, 4),
     16     COL_TRI(2, 4, 0),
     17     COL_TRI(1, 3, 2),
     18     COL_TRI(3, 5, 6),
     19     COL_TRI(3, 6, 4),
     20     COL_TRI(1, 5, 3),
     21     COL_TRI(0, 4, 6),
     22     COL_TRI(0, 6, 7),
     23     COL_TRI(0, 7, 1),
     24     COL_TRI(7, 5, 1),
     25     COL_TRI(7, 6, 5),
     26     COL_TRI_STOP(),
     27     COL_END(),
     28 };