sm64

A Super Mario 64 decompilation
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texture.inc.c (408B)


      1 // 0x07000000 - 0x07000800
      2 ALIGNED8 static const Texture texture_quarter_flying_carpet[] = {
      3 #include "levels/rr/quarter_flying_carpet.rgba16.inc.c"
      4 };
      5 
      6 // 0x07000800 - 0x07001800
      7 ALIGNED8 static const Texture rr_seg7_texture_07000800[] = {
      8 #include "levels/rr/1.rgba16.inc.c"
      9 };
     10 
     11 // 0x07001800 - 0x07002000
     12 ALIGNED8 static const Texture rr_seg7_texture_07001800[] = {
     13 #include "levels/rr/2.rgba16.inc.c"
     14 };