sm64

A Super Mario 64 decompilation
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scripts.h (1020B)


      1 #ifndef SCRIPTS_H
      2 #define SCRIPTS_H
      3 
      4 #include "types.h"
      5 
      6 // scripts
      7 extern const LevelScript level_main_scripts_entry[];
      8 extern const LevelScript script_func_global_1[];
      9 extern const LevelScript script_func_global_2[];
     10 extern const LevelScript script_func_global_3[];
     11 extern const LevelScript script_func_global_4[];
     12 extern const LevelScript script_func_global_5[];
     13 extern const LevelScript script_func_global_6[];
     14 extern const LevelScript script_func_global_7[];
     15 extern const LevelScript script_func_global_8[];
     16 extern const LevelScript script_func_global_9[];
     17 extern const LevelScript script_func_global_10[];
     18 extern const LevelScript script_func_global_11[];
     19 extern const LevelScript script_func_global_12[];
     20 extern const LevelScript script_func_global_13[];
     21 extern const LevelScript script_func_global_14[];
     22 extern const LevelScript script_func_global_15[];
     23 extern const LevelScript script_func_global_16[];
     24 extern const LevelScript script_func_global_17[];
     25 extern const LevelScript script_func_global_18[];
     26 
     27 #endif