sm64

A Super Mario 64 decompilation
Log | Files | Refs | README | LICENSE

macro.inc.c (2012B)


      1 // 0x0700F978 - 0x0700FA2E
      2 const MacroObject sl_seg7_area_2_macro_objs[] = {
      3     MACRO_OBJECT(/*preset*/ macro_yellow_coin_2,               /*yaw*/   0, /*pos*/  1740,     0,   900),
      4     MACRO_OBJECT(/*preset*/ macro_yellow_coin_2,               /*yaw*/   0, /*pos*/  1440,     0,   900),
      5     MACRO_OBJECT(/*preset*/ macro_yellow_coin_2,               /*yaw*/   0, /*pos*/  1140,     0,   900),
      6     MACRO_OBJECT(/*preset*/ macro_goomba,                      /*yaw*/   0, /*pos*/  1760,     0,   200),
      7     MACRO_OBJECT(/*preset*/ macro_spindrift,                   /*yaw*/   0, /*pos*/  1600,    80,  -800),
      8     MACRO_OBJECT(/*preset*/ macro_box_vanish_cap,              /*yaw*/   0, /*pos*/  1660,   300, -1720),
      9     MACRO_OBJECT(/*preset*/ macro_box_three_coins,             /*yaw*/   0, /*pos*/  -720,   300, -1740),
     10     MACRO_OBJECT(/*preset*/ macro_bobomb_buddy_opens_cannon_1, /*yaw*/   0, /*pos*/ -1400,     0, -1740),
     11     MACRO_OBJECT(/*preset*/ macro_goomba,                      /*yaw*/   0, /*pos*/   -20,     0,   960),
     12     MACRO_OBJECT(/*preset*/ macro_goomba,                      /*yaw*/   0, /*pos*/   320,     0, -1220),
     13     MACRO_OBJECT(/*preset*/ macro_spindrift,                   /*yaw*/   0, /*pos*/  -860,    40,  2040),
     14     MACRO_OBJECT(/*preset*/ macro_spindrift,                   /*yaw*/   0, /*pos*/   800,    60,  2000),
     15     MACRO_OBJECT(/*preset*/ macro_coin_line_horizontal,        /*yaw*/  90, /*pos*/  1500,     0,   500),
     16     MACRO_OBJECT(/*preset*/ macro_coin_line_horizontal_flying, /*yaw*/  90, /*pos*/  1500,   100,   500),
     17     MACRO_OBJECT(/*preset*/ macro_coin_line_horizontal_flying, /*yaw*/  90, /*pos*/  1500,   200,   500),
     18     MACRO_OBJECT(/*preset*/ macro_coin_line_horizontal_flying, /*yaw*/  90, /*pos*/  1500,   300,   500),
     19     MACRO_OBJECT(/*preset*/ macro_1up,                         /*yaw*/   0, /*pos*/  1700,    20,  -100),
     20     MACRO_OBJECT(/*preset*/ macro_box_1up_running_away,        /*yaw*/   0, /*pos*/  -120,   300, -1740),
     21     MACRO_OBJECT_END(),
     22 };