sm64

A Super Mario 64 decompilation
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collision.inc.c (515B)


      1 // 0x0700EF6C - 0x0700EFC0
      2 const Collision sl_seg7_collision_sliding_snow_mound[] = {
      3     COL_INIT(),
      4     COL_VERTEX_INIT(0x6),
      5     COL_VERTEX(102, 0, -255),
      6     COL_VERTEX(0, 102, 256),
      7     COL_VERTEX(102, 0, 256),
      8     COL_VERTEX(0, 102, -255),
      9     COL_VERTEX(-101, 0, 256),
     10     COL_VERTEX(-101, 0, -255),
     11     COL_TRI_INIT(SURFACE_DEFAULT, 6),
     12     COL_TRI(0, 1, 2),
     13     COL_TRI(0, 3, 1),
     14     COL_TRI(3, 4, 1),
     15     COL_TRI(3, 5, 4),
     16     COL_TRI(1, 4, 2),
     17     COL_TRI(0, 5, 3),
     18     COL_TRI_STOP(),
     19     COL_END(),
     20 };