model.inc.c (1041B)
1 // 0x0700A910 - 0x0700A928 2 static const Lights1 sl_seg7_lights_0700A910 = gdSPDefLights1( 3 0x7f, 0x7f, 0x7f, 4 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 5 ); 6 7 // 0x0700A928 - 0x0700A958 8 static const Vtx sl_seg7_vertex_0700A928[] = { 9 {{{ -8, 0, 5}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0x64}}}, 10 {{{ 9, 0, 5}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0x64}}}, 11 {{{ 0, 0, -9}, 0, { 0, 0}, {0x00, 0x7f, 0x00, 0x64}}}, 12 }; 13 14 // 0x0700A958 - 0x0700A980 15 static const Gfx sl_seg7_dl_0700A958[] = { 16 gsSPLight(&sl_seg7_lights_0700A910.l, 1), 17 gsSPLight(&sl_seg7_lights_0700A910.a, 2), 18 gsSPVertex(sl_seg7_vertex_0700A928, 3, 0), 19 gsSP1Triangle( 0, 1, 2, 0x0), 20 gsSPEndDisplayList(), 21 }; 22 23 // 0x0700A980 - 0x0700A9B0 24 const Gfx sl_seg7_dl_0700A980[] = { 25 gsDPPipeSync(), 26 gsSPClearGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH), 27 gsSPDisplayList(sl_seg7_dl_0700A958), 28 gsDPPipeSync(), 29 gsSPSetGeometryMode(G_CULL_BACK | G_SHADING_SMOOTH), 30 gsSPEndDisplayList(), 31 };