header.h (1480B)
1 #ifndef THI_HEADER_H 2 #define THI_HEADER_H 3 4 #include "types.h" 5 #include "game/moving_texture.h" 6 7 // geo 8 extern const GeoLayout thi_geo_0005B0[]; 9 extern const GeoLayout thi_geo_0005C8[]; 10 extern const GeoLayout thi_geo_0005F0[]; 11 extern const GeoLayout thi_geo_000608[]; 12 extern const GeoLayout thi_geo_0006D4[]; 13 extern const GeoLayout thi_geo_00079C[]; 14 15 // leveldata 16 extern const Gfx thi_seg7_dl_07005260[]; 17 extern const Gfx thi_seg7_dl_07006968[]; 18 extern const Gfx thi_seg7_dl_07007008[]; 19 extern const Gfx thi_seg7_dl_070072E8[]; 20 extern const Gfx thi_seg7_dl_070073C0[]; 21 extern const Gfx thi_seg7_dl_07007538[]; 22 extern const Gfx thi_seg7_dl_07007648[]; 23 extern const Gfx thi_seg7_dl_07007930[]; 24 extern const Gfx thi_seg7_dl_07007C20[]; 25 extern const Gfx thi_seg7_dl_07009670[]; 26 extern const Gfx thi_seg7_dl_07009D50[]; 27 extern const Gfx thi_seg7_dl_07009F58[]; 28 extern const Collision thi_seg7_area_1_collision[]; 29 extern const Collision thi_seg7_area_2_collision[]; 30 extern const Collision thi_seg7_area_3_collision[]; 31 extern const MacroObject thi_seg7_area_1_macro_objs[]; 32 extern const MacroObject thi_seg7_area_2_macro_objs[]; 33 extern const MacroObject thi_seg7_area_3_macro_objs[]; 34 extern const Collision thi_seg7_collision_top_trap[]; 35 extern const Trajectory thi_seg7_trajectory_koopa[]; 36 extern const struct MovtexQuadCollection thi_movtex_area1_water[]; 37 extern const struct MovtexQuadCollection thi_movtex_area2_water[]; 38 39 // script 40 extern const LevelScript level_thi_entry[]; 41 42 #endif