sm64

A Super Mario 64 decompilation
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geo.c (1027B)


      1 #include <ultra64.h>
      2 #include "sm64.h"
      3 #include "geo_commands.h"
      4 
      5 #include "game/level_geo.h"
      6 #include "game/geo_misc.h"
      7 #include "game/camera.h"
      8 #include "game/moving_texture.h"
      9 #include "game/screen_transition.h"
     10 #include "game/paintings.h"
     11 
     12 #include "make_const_nonconst.h"
     13 
     14 #include "levels/ttc/header.h"
     15 
     16 #include "levels/ttc/rotating_cube/geo.inc.c"
     17 #include "levels/ttc/rotating_prism/geo.inc.c"
     18 #include "levels/ttc/pendulum/geo.inc.c"
     19 #include "levels/ttc/large_treadmill/geo.inc.c"
     20 #include "levels/ttc/small_treadmill/geo.inc.c"
     21 #include "levels/ttc/push_block/geo.inc.c"
     22 #include "levels/ttc/rotating_hexagon/geo.inc.c"
     23 #include "levels/ttc/rotating_triangle/geo.inc.c"
     24 #include "levels/ttc/pit_block/geo.inc.c"
     25 #include "levels/ttc/pit_block_2/geo.inc.c"
     26 #include "levels/ttc/elevator_platform/geo.inc.c"
     27 #include "levels/ttc/clock_hand/geo.inc.c"
     28 #include "levels/ttc/spinner/geo.inc.c"
     29 #include "levels/ttc/small_gear/geo.inc.c"
     30 #include "levels/ttc/large_gear/geo.inc.c"
     31 #include "levels/ttc/areas/1/geo.inc.c"