sm64

A Super Mario 64 decompilation
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2.inc.c (3496B)


      1 // 0x0700A928 - 0x0700A940
      2 static const Lights1 ttm_seg7_lights_0700A928 = gdSPDefLights1(
      3     0x7f, 0x7f, 0x7f,
      4     0xff, 0xff, 0xff, 0x28, 0x28, 0x28
      5 );
      6 
      7 // 0x0700A940 - 0x0700A9C0
      8 static const Vtx ttm_seg7_vertex_0700A940[] = {
      9     {{{    80,    654,   -199}, 0, {   308,    138}, {0x39, 0xf5, 0x70, 0xff}}},
     10     {{{   -22,    654,   -199}, 0, {   308,    138}, {0x8f, 0xfb, 0x38, 0xff}}},
     11     {{{   -22,  -1719,    -97}, 0, {     0,    990}, {0xc8, 0x04, 0x71, 0xff}}},
     12     {{{    80,  -1719,    -97}, 0, {     0,    990}, {0x71, 0x02, 0x38, 0xff}}},
     13     {{{    80,    654,   -302}, 0, {   650,    138}, {0x65, 0x03, 0xb5, 0xff}}},
     14     {{{   -22,  -1719,   -199}, 0, {   308,    990}, {0xa7, 0xfd, 0xa7, 0xff}}},
     15     {{{   -22,    654,   -302}, 0, {   650,    138}, {0xba, 0x0f, 0x98, 0xff}}},
     16     {{{    80,  -1719,   -199}, 0, {   308,    990}, {0x59, 0xfd, 0xa7, 0xff}}},
     17 };
     18 
     19 // 0x0700A9C0 - 0x0700AA40
     20 static const Vtx ttm_seg7_vertex_0700A9C0[] = {
     21     {{{    80,    654,   -302}, 0, {     0,      0}, {0x65, 0x03, 0xb5, 0xff}}},
     22     {{{    80,   1473,      5}, 0, {     0,      0}, {0x71, 0xf3, 0x37, 0xff}}},
     23     {{{    80,    654,   -199}, 0, {     0,      0}, {0x39, 0xf5, 0x70, 0xff}}},
     24     {{{   -22,   1473,      5}, 0, {     0,      0}, {0xc8, 0xe5, 0x6e, 0xff}}},
     25     {{{   -22,    654,   -199}, 0, {     0,      0}, {0x8f, 0xfb, 0x38, 0xff}}},
     26     {{{    80,   1473,    -97}, 0, {     0,      0}, {0x38, 0x1b, 0x92, 0xff}}},
     27     {{{   -22,   1473,    -97}, 0, {     0,      0}, {0x8f, 0x0d, 0xc9, 0xff}}},
     28     {{{   -22,    654,   -302}, 0, {     0,      0}, {0xba, 0x0f, 0x98, 0xff}}},
     29 };
     30 
     31 // 0x0700AA40 - 0x0700AAB8
     32 static const Gfx ttm_seg7_dl_0700AA40[] = {
     33     gsDPSetTextureImage(G_IM_FMT_IA, G_IM_SIZ_16b, 1, ttm_seg7_texture_07000000),
     34     gsDPLoadSync(),
     35     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     36     gsSPLight(&ttm_seg7_lights_0700A928.l, 1),
     37     gsSPLight(&ttm_seg7_lights_0700A928.a, 2),
     38     gsSPVertex(ttm_seg7_vertex_0700A940, 8, 0),
     39     gsSP2Triangles( 0,  1,  2, 0x0,  3,  0,  2, 0x0),
     40     gsSP2Triangles( 4,  0,  3, 0x0,  2,  1,  5, 0x0),
     41     gsSP2Triangles( 1,  6,  5, 0x0,  7,  4,  3, 0x0),
     42     gsSP2Triangles( 5,  6,  4, 0x0,  5,  4,  7, 0x0),
     43     gsSPEndDisplayList(),
     44 };
     45 
     46 // 0x0700AAB8 - 0x0700AB08
     47 static const Gfx ttm_seg7_dl_0700AAB8[] = {
     48     gsSPVertex(ttm_seg7_vertex_0700A9C0, 8, 0),
     49     gsSP2Triangles( 0,  1,  2, 0x0,  2,  1,  3, 0x0),
     50     gsSP2Triangles( 2,  3,  4, 0x0,  0,  5,  1, 0x0),
     51     gsSP2Triangles( 4,  3,  6, 0x0,  4,  6,  7, 0x0),
     52     gsSP2Triangles( 7,  5,  0, 0x0,  7,  6,  5, 0x0),
     53     gsSPEndDisplayList(),
     54 };
     55 
     56 // 0x0700AB08 - 0x0700AB70
     57 const Gfx ttm_seg7_dl_0700AB08[] = {
     58     gsDPPipeSync(),
     59     gsDPSetCombineMode(G_CC_MODULATEIA, G_CC_MODULATEIA),
     60     gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     61     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     62     gsDPTileSync(),
     63     gsDPSetTile(G_IM_FMT_IA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_CLAMP, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     64     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     65     gsSPDisplayList(ttm_seg7_dl_0700AA40),
     66     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     67     gsDPPipeSync(),
     68     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     69     gsSPDisplayList(ttm_seg7_dl_0700AAB8),
     70     gsSPEndDisplayList(),
     71 };