sm64

A Super Mario 64 decompilation
Log | Files | Refs | README | LICENSE

geo.inc.c (370B)


      1 // 0x0E000748
      2 const GeoLayout ttm_geo_000748[] = {
      3     GEO_CULLING_RADIUS(1800),
      4     GEO_OPEN_NODE(),
      5         GEO_RENDER_RANGE(-2800, 10000),
      6         GEO_OPEN_NODE(),
      7             GEO_DISPLAY_LIST(LAYER_OPAQUE, ttm_seg7_dl_0700A8C0),
      8             GEO_DISPLAY_LIST(LAYER_TRANSPARENT, ttm_seg7_dl_0700AB08),
      9         GEO_CLOSE_NODE(),
     10     GEO_CLOSE_NODE(),
     11     GEO_END(),
     12 };