collision.inc.c (1945B)
1 // 0x0703013C - 0x070302C8 2 const Collision ttm_seg7_collision_podium_warp[] = { 3 COL_INIT(), 4 COL_VERTEX_INIT(0x1E), 5 COL_VERTEX(-204, 0, -204), 6 COL_VERTEX(-204, 307, -204), 7 COL_VERTEX(1024, 0, -204), 8 COL_VERTEX(-204, 307, 205), 9 COL_VERTEX(-204, 0, 205), 10 COL_VERTEX(1024, 0, 205), 11 COL_VERTEX(-101, 205, 102), 12 COL_VERTEX(-101, 205, -101), 13 COL_VERTEX(205, 205, -204), 14 COL_VERTEX(102, 205, -101), 15 COL_VERTEX(-101, 0, -101), 16 COL_VERTEX(102, 0, -101), 17 COL_VERTEX(-204, 102, 614), 18 COL_VERTEX(205, 0, 205), 19 COL_VERTEX(-204, 0, 614), 20 COL_VERTEX(-204, 102, -613), 21 COL_VERTEX(205, 0, -613), 22 COL_VERTEX(-204, 102, -204), 23 COL_VERTEX(102, 0, 102), 24 COL_VERTEX(205, 205, 205), 25 COL_VERTEX(205, 102, 614), 26 COL_VERTEX(205, 102, 205), 27 COL_VERTEX(-204, 102, 205), 28 COL_VERTEX(205, 0, 614), 29 COL_VERTEX(-204, 0, -613), 30 COL_VERTEX(205, 102, -613), 31 COL_VERTEX(205, 102, -204), 32 COL_VERTEX(205, 0, -204), 33 COL_VERTEX(-101, 0, 102), 34 COL_VERTEX(102, 205, 102), 35 COL_TRI_INIT(SURFACE_DEFAULT, 34), 36 COL_TRI(10, 9, 7), 37 COL_TRI(0, 1, 2), 38 COL_TRI(3, 4, 5), 39 COL_TRI(1, 3, 6), 40 COL_TRI(1, 6, 7), 41 COL_TRI(1, 7, 8), 42 COL_TRI(8, 7, 9), 43 COL_TRI(14, 23, 20), 44 COL_TRI(10, 11, 9), 45 COL_TRI(12, 20, 21), 46 COL_TRI(12, 21, 22), 47 COL_TRI(13, 21, 20), 48 COL_TRI(13, 20, 23), 49 COL_TRI(14, 20, 12), 50 COL_TRI(15, 16, 24), 51 COL_TRI(15, 25, 16), 52 COL_TRI(16, 25, 26), 53 COL_TRI(16, 26, 27), 54 COL_TRI(17, 26, 25), 55 COL_TRI(17, 25, 15), 56 COL_TRI(10, 7, 6), 57 COL_TRI(10, 6, 28), 58 COL_TRI(19, 29, 6), 59 COL_TRI(6, 29, 18), 60 COL_TRI(6, 18, 28), 61 COL_TRI(18, 29, 9), 62 COL_TRI(18, 9, 11), 63 COL_TRI(2, 19, 5), 64 COL_TRI(2, 8, 19), 65 COL_TRI(9, 29, 19), 66 COL_TRI(9, 19, 8), 67 COL_TRI(19, 6, 3), 68 COL_TRI(18, 10, 28), 69 COL_TRI(18, 11, 10), 70 COL_TRI_STOP(), 71 COL_END(), 72 };