header.h (1857B)
1 #ifndef WDW_HEADER_H 2 #define WDW_HEADER_H 3 4 #include "types.h" 5 #include "game/moving_texture.h" 6 7 // geo 8 extern const GeoLayout wdw_geo_000580[]; 9 extern const GeoLayout wdw_geo_000598[]; 10 extern const GeoLayout wdw_geo_0005C0[]; 11 extern const GeoLayout wdw_geo_0005E8[]; 12 extern const GeoLayout wdw_geo_000610[]; 13 extern const GeoLayout wdw_geo_000628[]; 14 extern const GeoLayout wdw_geo_000640[]; 15 extern const GeoLayout wdw_geo_000658[]; 16 extern const GeoLayout wdw_geo_000724[]; 17 18 // leveldata 19 extern const Gfx wdw_seg7_dl_07009AB0[]; 20 extern const Gfx wdw_seg7_dl_0700A138[]; 21 extern const Gfx wdw_seg7_dl_07011E48[]; 22 extern const Gfx wdw_seg7_dl_07012258[]; 23 extern const Gfx wdw_seg7_dl_07012798[]; 24 extern const Gfx wdw_seg7_dl_07012908[]; 25 extern const Gfx wdw_seg7_dl_07012B90[]; 26 extern const Gfx wdw_seg7_dl_07012E88[]; 27 extern const Gfx wdw_seg7_dl_070131B8[]; 28 extern const Gfx wdw_seg7_dl_07013490[]; 29 extern const Gfx wdw_seg7_dl_07013B70[]; 30 extern const Gfx wdw_seg7_dl_07013E40[]; 31 extern const Gfx wdw_seg7_dl_070140E0[]; 32 extern const Collision wdw_seg7_area_1_collision[]; 33 extern const MacroObject wdw_seg7_area_1_macro_objs[]; 34 extern const Collision wdw_seg7_area_2_collision[]; 35 extern const MacroObject wdw_seg7_area_2_macro_objs[]; 36 extern const Collision wdw_seg7_collision_square_floating_platform[]; 37 extern const Collision wdw_seg7_collision_arrow_lift[]; 38 extern const Collision wdw_seg7_collision_070184C8[]; 39 extern const Collision wdw_seg7_collision_07018528[]; 40 extern const Collision wdw_seg7_collision_express_elevator_platform[]; 41 extern const Collision wdw_seg7_collision_rect_floating_platform[]; 42 extern const Collision wdw_seg7_collision_070186B4[]; 43 extern const struct MovtexQuadCollection wdw_movtex_area1_water[]; 44 extern const struct MovtexQuadCollection wdw_movtex_area2_water[]; 45 46 // script 47 extern const LevelScript level_wdw_entry[]; 48 49 #endif