sm64

A Super Mario 64 decompilation
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geo.inc.c (314B)


      1 // 0x0E0005E8
      2 const GeoLayout wdw_geo_0005E8[] = {
      3     GEO_CULLING_RADIUS(420),
      4     GEO_OPEN_NODE(),
      5         GEO_SHADOW(SHADOW_SQUARE_TOGGLABLE, 0x96, 240),
      6         GEO_OPEN_NODE(),
      7             GEO_DISPLAY_LIST(LAYER_OPAQUE, wdw_seg7_dl_07013490),
      8         GEO_CLOSE_NODE(),
      9     GEO_CLOSE_NODE(),
     10     GEO_END(),
     11 };