sm64

A Super Mario 64 decompilation
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model.inc.c (3957B)


      1 // 0x07013EB8 - 0x07013ED0
      2 static const Lights1 wdw_seg7_lights_07013EB8 = gdSPDefLights1(
      3     0x99, 0x99, 0x99,
      4     0xff, 0xff, 0xff, 0x28, 0x28, 0x28
      5 );
      6 
      7 // 0x07013ED0 - 0x07013FC0
      8 static const Vtx wdw_seg7_vertex_07013ED0[] = {
      9     {{{     0,      0,      0}, 0, {  1738,      0}, {0x1f, 0x93, 0xc9, 0xff}}},
     10     {{{     0,    128,   -255}, 0, {  1738,  -2076}, {0x1f, 0x93, 0xc9, 0xff}}},
     11     {{{   222,    128,   -127}, 0, {     0,  -1054}, {0x1f, 0x93, 0xc9, 0xff}}},
     12     {{{     0,    128,   -255}, 0, {  1738,  -2076}, {0x00, 0x7f, 0x00, 0xff}}},
     13     {{{  -221,    128,   -127}, 0, {  3508,  -1054}, {0x00, 0x7f, 0x00, 0xff}}},
     14     {{{  -221,    128,    128}, 0, {  3508,    990}, {0x00, 0x7f, 0x00, 0xff}}},
     15     {{{     0,    128,    256}, 0, {  1738,   2010}, {0x00, 0x7f, 0x00, 0xff}}},
     16     {{{   222,    128,    128}, 0, {     0,    990}, {0x00, 0x7f, 0x00, 0xff}}},
     17     {{{   222,    128,   -127}, 0, {     0,  -1054}, {0x00, 0x7f, 0x00, 0xff}}},
     18     {{{     0,      0,      0}, 0, {  1738,      0}, {0xe1, 0x93, 0xc9, 0xff}}},
     19     {{{  -221,    128,   -127}, 0, {  3508,  -1054}, {0xe1, 0x93, 0xc9, 0xff}}},
     20     {{{     0,    128,   -255}, 0, {  1738,  -2076}, {0xe1, 0x93, 0xc9, 0xff}}},
     21     {{{     0,      0,      0}, 0, {  1738,      0}, {0xc1, 0x93, 0x00, 0xff}}},
     22     {{{  -221,    128,    128}, 0, {  3508,    990}, {0xc1, 0x93, 0x00, 0xff}}},
     23     {{{  -221,    128,   -127}, 0, {  3508,  -1054}, {0xc1, 0x93, 0x00, 0xff}}},
     24 };
     25 
     26 // 0x07013FC0 - 0x07014050
     27 static const Vtx wdw_seg7_vertex_07013FC0[] = {
     28     {{{     0,      0,      0}, 0, {  1738,      0}, {0xe1, 0x93, 0x36, 0xff}}},
     29     {{{     0,    128,    256}, 0, {  1738,   2010}, {0xe1, 0x93, 0x36, 0xff}}},
     30     {{{  -221,    128,    128}, 0, {  3508,    990}, {0xe1, 0x93, 0x36, 0xff}}},
     31     {{{     0,      0,      0}, 0, {  1738,      0}, {0x1f, 0x93, 0x36, 0xff}}},
     32     {{{   222,    128,    128}, 0, {     0,    990}, {0x1f, 0x93, 0x36, 0xff}}},
     33     {{{     0,    128,    256}, 0, {  1738,   2010}, {0x1f, 0x93, 0x36, 0xff}}},
     34     {{{     0,      0,      0}, 0, {  1738,      0}, {0x3f, 0x92, 0x00, 0xff}}},
     35     {{{   222,    128,   -127}, 0, {     0,  -1054}, {0x3f, 0x92, 0x00, 0xff}}},
     36     {{{   222,    128,    128}, 0, {     0,    990}, {0x3f, 0x92, 0x00, 0xff}}},
     37 };
     38 
     39 // 0x07014050 - 0x070140E0
     40 static const Gfx wdw_seg7_dl_07014050[] = {
     41     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09008000),
     42     gsDPLoadSync(),
     43     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     44     gsSPLight(&wdw_seg7_lights_07013EB8.l, 1),
     45     gsSPLight(&wdw_seg7_lights_07013EB8.a, 2),
     46     gsSPVertex(wdw_seg7_vertex_07013ED0, 15, 0),
     47     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     48     gsSP2Triangles( 3,  5,  6, 0x0,  3,  6,  7, 0x0),
     49     gsSP2Triangles( 3,  7,  8, 0x0,  9, 10, 11, 0x0),
     50     gsSP1Triangle(12, 13, 14, 0x0),
     51     gsSPVertex(wdw_seg7_vertex_07013FC0, 9, 0),
     52     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     53     gsSP1Triangle( 6,  7,  8, 0x0),
     54     gsSPEndDisplayList(),
     55 };
     56 
     57 // 0x070140E0 - 0x07014150
     58 const Gfx wdw_seg7_dl_070140E0[] = {
     59     gsDPPipeSync(),
     60     gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
     61     gsSPClearGeometryMode(G_SHADING_SMOOTH),
     62     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     63     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     64     gsDPTileSync(),
     65     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     66     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     67     gsSPDisplayList(wdw_seg7_dl_07014050),
     68     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     69     gsDPPipeSync(),
     70     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     71     gsSPSetGeometryMode(G_SHADING_SMOOTH),
     72     gsSPEndDisplayList(),
     73 };