sm64

A Super Mario 64 decompilation
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model.inc.c (5351B)


      1 // 0x07009E30 - 0x07009E48
      2 static const Lights1 wf_seg7_lights_07009E30 = gdSPDefLights1(
      3     0x66, 0x66, 0x66,
      4     0xff, 0xff, 0xff, 0x28, 0x28, 0x28
      5 );
      6 
      7 // 0x07009E48 - 0x07009F48
      8 static const Vtx wf_seg7_vertex_07009E48[] = {
      9     {{{    15,      0,      0}, 0, {  1502,    990}, {0x6f, 0x00, 0x3c, 0xff}}},
     10     {{{     8,   2100,     13}, 0, {   990, -19972}, {0x6f, 0x00, 0x3c, 0xff}}},
     11     {{{     8,      0,     13}, 0, {   990,    990}, {0x6f, 0x00, 0x3c, 0xff}}},
     12     {{{    -7,   2100,    -12}, 0, {   156,   1020}, {0x00, 0x7f, 0x00, 0xff}}},
     13     {{{   -14,   2100,      0}, 0, {   768,   1020}, {0x00, 0x7f, 0x00, 0xff}}},
     14     {{{    -7,   2100,     13}, 0, {  1076,    490}, {0x00, 0x7f, 0x00, 0xff}}},
     15     {{{     8,   2100,     13}, 0, {   768,    -40}, {0x00, 0x7f, 0x00, 0xff}}},
     16     {{{    15,   2100,      0}, 0, {   156,    -40}, {0x00, 0x7f, 0x00, 0xff}}},
     17     {{{     8,   2100,    -12}, 0, {  -150,    490}, {0x00, 0x7f, 0x00, 0xff}}},
     18     {{{     8,      0,     13}, 0, {   990,    990}, {0x00, 0x00, 0x7f, 0xff}}},
     19     {{{    -7,   2100,     13}, 0, {   480, -19972}, {0x00, 0x00, 0x7f, 0xff}}},
     20     {{{    -7,      0,     13}, 0, {   480,    990}, {0x00, 0x00, 0x7f, 0xff}}},
     21     {{{    -7,      0,     13}, 0, {   480,    990}, {0x91, 0x00, 0x3c, 0xff}}},
     22     {{{   -14,   2100,      0}, 0, {     0, -19972}, {0x91, 0x00, 0x3c, 0xff}}},
     23     {{{   -14,      0,      0}, 0, {     0,    990}, {0x91, 0x00, 0x3c, 0xff}}},
     24     {{{    -7,   2100,     13}, 0, {   480, -19972}, {0x91, 0x00, 0x3c, 0xff}}},
     25 };
     26 
     27 // 0x07009F48 - 0x0700A048
     28 static const Vtx wf_seg7_vertex_07009F48[] = {
     29     {{{     8,      0,     13}, 0, {   990,    990}, {0x00, 0x00, 0x7f, 0xff}}},
     30     {{{     8,   2100,     13}, 0, {   990, -19972}, {0x00, 0x00, 0x7f, 0xff}}},
     31     {{{    -7,   2100,     13}, 0, {   480, -19972}, {0x00, 0x00, 0x7f, 0xff}}},
     32     {{{   -14,      0,      0}, 0, {  3034,    990}, {0x93, 0x00, 0xc1, 0xff}}},
     33     {{{   -14,   2100,      0}, 0, {  3034, -19972}, {0x93, 0x00, 0xc1, 0xff}}},
     34     {{{    -7,   2100,    -12}, 0, {  2524, -19972}, {0x93, 0x00, 0xc1, 0xff}}},
     35     {{{    15,      0,      0}, 0, {  1502,    990}, {0x6f, 0x00, 0x3c, 0xff}}},
     36     {{{    15,   2100,      0}, 0, {  1502, -19972}, {0x6f, 0x00, 0x3c, 0xff}}},
     37     {{{     8,   2100,     13}, 0, {   990, -19972}, {0x6f, 0x00, 0x3c, 0xff}}},
     38     {{{     8,      0,    -12}, 0, {  2012,    990}, {0x6d, 0x00, 0xc1, 0xff}}},
     39     {{{    15,   2100,      0}, 0, {  1502, -19972}, {0x6d, 0x00, 0xc1, 0xff}}},
     40     {{{    15,      0,      0}, 0, {  1502,    990}, {0x6d, 0x00, 0xc1, 0xff}}},
     41     {{{     8,   2100,    -12}, 0, {  2012, -19972}, {0x6d, 0x00, 0xc1, 0xff}}},
     42     {{{    -7,      0,    -12}, 0, {  2524,    990}, {0x00, 0x00, 0x81, 0xff}}},
     43     {{{     8,   2100,    -12}, 0, {  2012, -19972}, {0x00, 0x00, 0x81, 0xff}}},
     44     {{{     8,      0,    -12}, 0, {  2012,    990}, {0x00, 0x00, 0x81, 0xff}}},
     45 };
     46 
     47 // 0x0700A048 - 0x0700A0A8
     48 static const Vtx wf_seg7_vertex_0700A048[] = {
     49     {{{    -7,      0,    -12}, 0, {  2524,    990}, {0x00, 0x00, 0x81, 0xff}}},
     50     {{{    -7,   2100,    -12}, 0, {  2524, -19972}, {0x00, 0x00, 0x81, 0xff}}},
     51     {{{     8,   2100,    -12}, 0, {  2012, -19972}, {0x00, 0x00, 0x81, 0xff}}},
     52     {{{   -14,      0,      0}, 0, {  3034,    990}, {0x93, 0x00, 0xc1, 0xff}}},
     53     {{{    -7,   2100,    -12}, 0, {  2524, -19972}, {0x93, 0x00, 0xc1, 0xff}}},
     54     {{{    -7,      0,    -12}, 0, {  2524,    990}, {0x93, 0x00, 0xc1, 0xff}}},
     55 };
     56 
     57 // 0x0700A0A8 - 0x0700A170
     58 static const Gfx wf_seg7_dl_0700A0A8[] = {
     59     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09007800),
     60     gsDPLoadSync(),
     61     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     62     gsSPLight(&wf_seg7_lights_07009E30.l, 1),
     63     gsSPLight(&wf_seg7_lights_07009E30.a, 2),
     64     gsSPVertex(wf_seg7_vertex_07009E48, 16, 0),
     65     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     66     gsSP2Triangles( 3,  5,  6, 0x0,  3,  6,  7, 0x0),
     67     gsSP2Triangles( 3,  7,  8, 0x0,  9, 10, 11, 0x0),
     68     gsSP2Triangles(12, 13, 14, 0x0, 12, 15, 13, 0x0),
     69     gsSPVertex(wf_seg7_vertex_07009F48, 16, 0),
     70     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     71     gsSP2Triangles( 6,  7,  8, 0x0,  9, 10, 11, 0x0),
     72     gsSP2Triangles( 9, 12, 10, 0x0, 13, 14, 15, 0x0),
     73     gsSPVertex(wf_seg7_vertex_0700A048, 6, 0),
     74     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     75     gsSPEndDisplayList(),
     76 };
     77 
     78 // 0x0700A170 - 0x0700A1E0
     79 const Gfx wf_seg7_dl_0700A170[] = {
     80     gsDPPipeSync(),
     81     gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
     82     gsSPClearGeometryMode(G_SHADING_SMOOTH),
     83     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     84     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     85     gsDPTileSync(),
     86     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     87     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     88     gsSPDisplayList(wf_seg7_dl_0700A0A8),
     89     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     90     gsDPPipeSync(),
     91     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     92     gsSPSetGeometryMode(G_SHADING_SMOOTH),
     93     gsSPEndDisplayList(),
     94 };