sm64

A Super Mario 64 decompilation
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model.inc.c (4610B)


      1 // 0x07007298 - 0x070072B0
      2 static const Lights1 wf_seg7_lights_07007298 = gdSPDefLights1(
      3     0x66, 0x66, 0x66,
      4     0xff, 0xff, 0xff, 0x28, 0x28, 0x28
      5 );
      6 
      7 // 0x070072B0 - 0x070073A0
      8 static const Vtx wf_seg7_vertex_070072B0[] = {
      9     {{{  -255,     65,    256}, 0, { -1308,    338}, {0x00, 0xe7, 0x7c, 0xff}}},
     10     {{{   205,    -62,    230}, 0, {   990,    990}, {0x00, 0xe7, 0x7c, 0xff}}},
     11     {{{   256,     65,    256}, 0, {  1246,    338}, {0x00, 0xe7, 0x7c, 0xff}}},
     12     {{{   256,     65,    256}, 0, {  -158,    302}, {0x75, 0xd1, 0x00, 0xff}}},
     13     {{{   205,    -62,   -229}, 0, {  2268,    990}, {0x75, 0xd1, 0x00, 0xff}}},
     14     {{{   256,     65,   -255}, 0, {  2396,    302}, {0x75, 0xd1, 0x00, 0xff}}},
     15     {{{   205,    -62,    230}, 0, {     0,    990}, {0x75, 0xd1, 0x00, 0xff}}},
     16     {{{   256,     65,   -255}, 0, { -1308,    338}, {0x00, 0xe7, 0x84, 0xff}}},
     17     {{{   205,    -62,   -229}, 0, { -1052,    990}, {0x00, 0xe7, 0x84, 0xff}}},
     18     {{{  -204,    -62,   -229}, 0, {   990,    990}, {0x00, 0xe7, 0x84, 0xff}}},
     19     {{{  -255,     65,   -255}, 0, {  1246,    338}, {0x00, 0xe7, 0x84, 0xff}}},
     20     {{{  -255,     65,   -255}, 0, { -1562,      0}, {0x8b, 0xd1, 0x00, 0xff}}},
     21     {{{  -204,    -62,    230}, 0, {   862,    656}, {0x8b, 0xd1, 0x00, 0xff}}},
     22     {{{  -255,     65,    256}, 0, {   990,      0}, {0x8b, 0xd1, 0x00, 0xff}}},
     23     {{{  -204,    -62,   -229}, 0, { -1436,    656}, {0x8b, 0xd1, 0x00, 0xff}}},
     24 };
     25 
     26 // 0x070073A0 - 0x07007410
     27 static const Vtx wf_seg7_vertex_070073A0[] = {
     28     {{{   205,    -62,    230}, 0, { -1052,    990}, {0x00, 0x81, 0x00, 0xff}}},
     29     {{{  -204,    -62,    230}, 0, {   990,    990}, {0x00, 0x81, 0x00, 0xff}}},
     30     {{{  -204,    -62,   -229}, 0, {   990,  -1310}, {0x00, 0x81, 0x00, 0xff}}},
     31     {{{  -255,     65,    256}, 0, { -1308,    338}, {0x00, 0xe7, 0x7c, 0xff}}},
     32     {{{  -204,    -62,    230}, 0, { -1052,    990}, {0x00, 0xe7, 0x7c, 0xff}}},
     33     {{{   205,    -62,    230}, 0, {   990,    990}, {0x00, 0xe7, 0x7c, 0xff}}},
     34     {{{   205,    -62,   -229}, 0, { -1052,  -1310}, {0x00, 0x81, 0x00, 0xff}}},
     35 };
     36 
     37 // 0x07007410 - 0x07007450
     38 static const Vtx wf_seg7_vertex_07007410[] = {
     39     {{{   256,     65,   -255}, 0, {   990,  -1566}, {0x00, 0x7f, 0x00, 0xff}}},
     40     {{{  -255,     65,    256}, 0, { -1564,    990}, {0x00, 0x7f, 0x00, 0xff}}},
     41     {{{   256,     65,    256}, 0, {   990,    990}, {0x00, 0x7f, 0x00, 0xff}}},
     42     {{{  -255,     65,   -255}, 0, { -1564,  -1566}, {0x00, 0x7f, 0x00, 0xff}}},
     43 };
     44 
     45 // 0x07007450 - 0x070074E0
     46 static const Gfx wf_seg7_dl_07007450[] = {
     47     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09000800),
     48     gsDPLoadSync(),
     49     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     50     gsSPLight(&wf_seg7_lights_07007298.l, 1),
     51     gsSPLight(&wf_seg7_lights_07007298.a, 2),
     52     gsSPVertex(wf_seg7_vertex_070072B0, 15, 0),
     53     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     54     gsSP2Triangles( 3,  6,  4, 0x0,  7,  8,  9, 0x0),
     55     gsSP2Triangles( 7,  9, 10, 0x0, 11, 12, 13, 0x0),
     56     gsSP1Triangle(11, 14, 12, 0x0),
     57     gsSPVertex(wf_seg7_vertex_070073A0, 7, 0),
     58     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     59     gsSP1Triangle( 0,  2,  6, 0x0),
     60     gsSPEndDisplayList(),
     61 };
     62 
     63 // 0x070074E0 - 0x07007518
     64 static const Gfx wf_seg7_dl_070074E0[] = {
     65     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09001000),
     66     gsDPLoadSync(),
     67     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     68     gsSPVertex(wf_seg7_vertex_07007410, 4, 0),
     69     gsSP2Triangles( 0,  1,  2, 0x0,  0,  3,  1, 0x0),
     70     gsSPEndDisplayList(),
     71 };
     72 
     73 // 0x07007518 - 0x07007590
     74 const Gfx wf_seg7_dl_07007518[] = {
     75     gsDPPipeSync(),
     76     gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
     77     gsSPClearGeometryMode(G_SHADING_SMOOTH),
     78     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     79     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     80     gsDPTileSync(),
     81     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     82     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     83     gsSPDisplayList(wf_seg7_dl_07007450),
     84     gsSPDisplayList(wf_seg7_dl_070074E0),
     85     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     86     gsDPPipeSync(),
     87     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     88     gsSPSetGeometryMode(G_SHADING_SMOOTH),
     89     gsSPEndDisplayList(),
     90 };