collision.inc.c (387B)
1 // 0x0700FC0C - 0x0700FC42 2 const Collision wf_seg7_collision_breakable_wall[] = { 3 COL_INIT(), 4 COL_VERTEX_INIT(0x4), 5 COL_VERTEX(0, 384, 128), 6 COL_VERTEX(184, 384, -378), 7 COL_VERTEX(0, 384, -378), 8 COL_VERTEX(0, -383, 128), 9 COL_TRI_INIT(SURFACE_DEFAULT, 3), 10 COL_TRI(3, 1, 0), 11 COL_TRI(0, 1, 2), 12 COL_TRI(3, 0, 2), 13 COL_TRI_STOP(), 14 COL_END(), 15 };