collision.inc.c (1132B)
1 // 0x0700FD30 - 0x0700FE12 2 const Collision wf_seg7_collision_rotating_platform[] = { 3 COL_INIT(), 4 COL_VERTEX_INIT(0xD), 5 COL_VERTEX(-442, 0, -255), 6 COL_VERTEX(0, 0, 512), 7 COL_VERTEX(256, 0, 443), 8 COL_VERTEX(-255, 0, 443), 9 COL_VERTEX(-442, 0, 256), 10 COL_VERTEX(-511, 0, 0), 11 COL_VERTEX(443, 0, 256), 12 COL_VERTEX(0, 0, -511), 13 COL_VERTEX(-255, 0, -442), 14 COL_VERTEX(256, 0, -442), 15 COL_VERTEX(443, 0, -255), 16 COL_VERTEX(512, 0, 0), 17 COL_VERTEX(0, -255, 0), 18 COL_TRI_INIT(SURFACE_DEFAULT, 12), 19 COL_TRI(8, 12, 0), 20 COL_TRI(8, 7, 12), 21 COL_TRI(10, 11, 12), 22 COL_TRI(9, 10, 12), 23 COL_TRI(7, 9, 12), 24 COL_TRI(0, 12, 5), 25 COL_TRI(11, 6, 12), 26 COL_TRI(4, 5, 12), 27 COL_TRI(3, 4, 12), 28 COL_TRI(1, 3, 12), 29 COL_TRI(2, 1, 12), 30 COL_TRI(6, 2, 12), 31 COL_TRI_INIT(SURFACE_NOISE_DEFAULT, 10), 32 COL_TRI(0, 1, 2), 33 COL_TRI(0, 3, 1), 34 COL_TRI(0, 4, 3), 35 COL_TRI(0, 5, 4), 36 COL_TRI(0, 2, 6), 37 COL_TRI(0, 7, 8), 38 COL_TRI(0, 9, 7), 39 COL_TRI(0, 10, 9), 40 COL_TRI(0, 11, 10), 41 COL_TRI(0, 6, 11), 42 COL_TRI_STOP(), 43 COL_END(), 44 }; 45