2.inc.c (4548B)
1 // 0x0700D780 - 0x0700D798 2 static const Lights1 wf_seg7_lights_0700D780 = gdSPDefLights1( 3 0x66, 0x66, 0x66, 4 0xff, 0xff, 0xff, 0x28, 0x28, 0x28 5 ); 6 7 // 0x0700D798 - 0x0700D898 8 static const Vtx wf_seg7_vertex_0700D798[] = { 9 {{{ -252, 261, 75}, 0, { 0, -3138}, {0x0c, 0x7e, 0x00, 0xff}}}, 10 {{{ 259, 210, -96}, 0, { 1194, 0}, {0x0c, 0x7e, 0x00, 0xff}}}, 11 {{{ -252, 261, -77}, 0, { 1194, -3138}, {0x0c, 0x7e, 0x00, 0xff}}}, 12 {{{ 259, 210, 95}, 0, { 0, 0}, {0x0c, 0x7e, 0x00, 0xff}}}, 13 {{{ -252, 210, -128}, 0, { 2522, -34}, {0x00, 0x00, 0x81, 0xff}}}, 14 {{{ 259, 5, -128}, 0, { 0, 990}, {0x00, 0x00, 0x81, 0xff}}}, 15 {{{ -252, 5, -128}, 0, { 2520, 990}, {0x00, 0x00, 0x81, 0xff}}}, 16 {{{ -252, 210, -128}, 0, { 2522, -34}, {0x07, 0x13, 0x83, 0xff}}}, 17 {{{ 259, 210, -96}, 0, { 468, -34}, {0x07, 0x13, 0x83, 0xff}}}, 18 {{{ 259, 5, -128}, 0, { 0, 990}, {0x07, 0x13, 0x83, 0xff}}}, 19 {{{ -252, 261, -77}, 0, { 4056, 412}, {0x05, 0x59, 0xa7, 0xff}}}, 20 {{{ 259, 210, -96}, 0, { 478, 990}, {0x05, 0x59, 0xa7, 0xff}}}, 21 {{{ -252, 210, -128}, 0, { 4056, 990}, {0x05, 0x59, 0xa7, 0xff}}}, 22 {{{ -252, 210, 127}, 0, { -3096, 990}, {0x05, 0x5a, 0x58, 0xff}}}, 23 {{{ 259, 210, 95}, 0, { 480, 990}, {0x05, 0x5a, 0x58, 0xff}}}, 24 {{{ -252, 261, 75}, 0, { -3096, 412}, {0x05, 0x5a, 0x58, 0xff}}}, 25 }; 26 27 // 0x0700D898 - 0x0700D8F8 28 static const Vtx wf_seg7_vertex_0700D898[] = { 29 {{{ -252, 5, 127}, 0, { 0, 990}, {0x00, 0x00, 0x7f, 0xff}}}, 30 {{{ 259, 5, 127}, 0, { 2012, 990}, {0x00, 0x00, 0x7f, 0xff}}}, 31 {{{ -252, 210, 127}, 0, { 0, 182}, {0x00, 0x00, 0x7f, 0xff}}}, 32 {{{ 259, 5, 127}, 0, { 2012, 990}, {0x07, 0x13, 0x7d, 0xff}}}, 33 {{{ 259, 210, 95}, 0, { 2012, 162}, {0x07, 0x13, 0x7d, 0xff}}}, 34 {{{ -252, 210, 127}, 0, { 0, 182}, {0x07, 0x13, 0x7d, 0xff}}}, 35 }; 36 37 // 0x0700D8F8 - 0x0700D938 38 static const Vtx wf_seg7_vertex_0700D8F8[] = { 39 {{{ 259, 5, -128}, 0, { 990, 990}, {0x7f, 0x00, 0x00, 0xff}}}, 40 {{{ 259, 210, 95}, 0, { 96, 172}, {0x7f, 0x00, 0x00, 0xff}}}, 41 {{{ 259, 5, 127}, 0, { 0, 990}, {0x7f, 0x00, 0x00, 0xff}}}, 42 {{{ 259, 210, -96}, 0, { 862, 172}, {0x7f, 0x00, 0x00, 0xff}}}, 43 }; 44 45 // 0x0700D938 - 0x0700D9B8 46 static const Gfx wf_seg7_dl_0700D938[] = { 47 gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09008000), 48 gsDPLoadSync(), 49 gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), 50 gsSPLight(&wf_seg7_lights_0700D780.l, 1), 51 gsSPLight(&wf_seg7_lights_0700D780.a, 2), 52 gsSPVertex(wf_seg7_vertex_0700D798, 16, 0), 53 gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), 54 gsSP2Triangles( 4, 5, 6, 0x0, 7, 8, 9, 0x0), 55 gsSP2Triangles(10, 11, 12, 0x0, 13, 14, 15, 0x0), 56 gsSPVertex(wf_seg7_vertex_0700D898, 6, 0), 57 gsSP2Triangles( 0, 1, 2, 0x0, 3, 4, 5, 0x0), 58 gsSPEndDisplayList(), 59 }; 60 61 // 0x0700D9B8 - 0x0700D9F0 62 static const Gfx wf_seg7_dl_0700D9B8[] = { 63 gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, wf_seg7_texture_07002000), 64 gsDPLoadSync(), 65 gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)), 66 gsSPVertex(wf_seg7_vertex_0700D8F8, 4, 0), 67 gsSP2Triangles( 0, 1, 2, 0x0, 0, 3, 1, 0x0), 68 gsSPEndDisplayList(), 69 }; 70 71 // 0x0700D9F0 - 0x0700DA68 72 const Gfx wf_seg7_dl_0700D9F0[] = { 73 gsDPPipeSync(), 74 gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB), 75 gsSPClearGeometryMode(G_SHADING_SMOOTH), 76 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD), 77 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON), 78 gsDPTileSync(), 79 gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD), 80 gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC), 81 gsSPDisplayList(wf_seg7_dl_0700D938), 82 gsSPDisplayList(wf_seg7_dl_0700D9B8), 83 gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF), 84 gsDPPipeSync(), 85 gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE), 86 gsSPSetGeometryMode(G_SHADING_SMOOTH), 87 gsSPEndDisplayList(), 88 };