sm64

A Super Mario 64 decompilation
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model.inc.c (4263B)


      1 // 0x0700E160 - 0x0700E178
      2 static const Lights1 wf_seg7_lights_0700E160 = gdSPDefLights1(
      3     0x66, 0x66, 0x66,
      4     0xff, 0xff, 0xff, 0x28, 0x28, 0x28
      5 );
      6 
      7 // 0x0700E178 - 0x0700E278
      8 static const Vtx wf_seg7_vertex_0700E178[] = {
      9     {{{  -127,     64,   -575}, 0, {     0,    480}, {0x81, 0x00, 0x00, 0xff}}},
     10     {{{  -127,    -63,   -575}, 0, {     0,    990}, {0x81, 0x00, 0x00, 0xff}}},
     11     {{{  -127,    -63,    576}, 0, {  9166,    990}, {0x81, 0x00, 0x00, 0xff}}},
     12     {{{  -127,     64,    576}, 0, {     0,    480}, {0x00, 0x00, 0x7f, 0xff}}},
     13     {{{  -127,    -63,    576}, 0, {     0,    990}, {0x00, 0x00, 0x7f, 0xff}}},
     14     {{{   215,    -63,    576}, 0, {   990,    990}, {0x00, 0x00, 0x7f, 0xff}}},
     15     {{{   215,     64,    576}, 0, {   990,    478}, {0x00, 0x00, 0x7f, 0xff}}},
     16     {{{   215,     64,   -575}, 0, {     0,   1498}, {0x00, 0x7f, 0x00, 0xff}}},
     17     {{{  -127,     64,   -575}, 0, {   990,   1498}, {0x00, 0x7f, 0x00, 0xff}}},
     18     {{{  -127,     64,    576}, 0, {   990,  -3098}, {0x00, 0x7f, 0x00, 0xff}}},
     19     {{{   215,     64,      0}, 0, {     0,   -798}, {0x00, 0x7f, 0x00, 0xff}}},
     20     {{{   215,     64,    576}, 0, {     0,  -3098}, {0x00, 0x7f, 0x00, 0xff}}},
     21     {{{  -127,     64,    576}, 0, {  9166,    480}, {0x81, 0x00, 0x00, 0xff}}},
     22     {{{   215,     64,   -575}, 0, {     0,    478}, {0x00, 0x00, 0x81, 0xff}}},
     23     {{{   215,    -63,   -575}, 0, {     0,    990}, {0x00, 0x00, 0x81, 0xff}}},
     24     {{{  -127,    -63,   -575}, 0, {   990,    990}, {0x00, 0x00, 0x81, 0xff}}},
     25 };
     26 
     27 // 0x0700E278 - 0x0700E328
     28 static const Vtx wf_seg7_vertex_0700E278[] = {
     29     {{{   215,     64,   -575}, 0, {     0,    478}, {0x00, 0x00, 0x81, 0xff}}},
     30     {{{  -127,    -63,   -575}, 0, {   990,    990}, {0x00, 0x00, 0x81, 0xff}}},
     31     {{{  -127,     64,   -575}, 0, {   990,    478}, {0x00, 0x00, 0x81, 0xff}}},
     32     {{{   215,    -63,    576}, 0, {     0,  -3098}, {0x00, 0x81, 0x00, 0xff}}},
     33     {{{  -127,    -63,    576}, 0, {   990,  -3098}, {0x00, 0x81, 0x00, 0xff}}},
     34     {{{  -127,    -63,   -575}, 0, {   990,   1498}, {0x00, 0x81, 0x00, 0xff}}},
     35     {{{   215,    -63,   -575}, 0, {     0,   1498}, {0x00, 0x81, 0x00, 0xff}}},
     36     {{{   215,     64,    576}, 0, {     0,    478}, {0x7f, 0x00, 0x00, 0xff}}},
     37     {{{   215,    -63,    576}, 0, {     0,    990}, {0x7f, 0x00, 0x00, 0xff}}},
     38     {{{   215,    -63,   -575}, 0, {  9166,    990}, {0x7f, 0x00, 0x00, 0xff}}},
     39     {{{   215,     64,   -575}, 0, {  9166,    480}, {0x7f, 0x00, 0x00, 0xff}}},
     40 };
     41 
     42 // 0x0700E328 - 0x0700E3D0
     43 static const Gfx wf_seg7_dl_0700E328[] = {
     44     gsDPSetTextureImage(G_IM_FMT_RGBA, G_IM_SIZ_16b, 1, grass_09004000),
     45     gsDPLoadSync(),
     46     gsDPLoadBlock(G_TX_LOADTILE, 0, 0, 32 * 32 - 1, CALC_DXT(32, G_IM_SIZ_16b_BYTES)),
     47     gsSPLight(&wf_seg7_lights_0700E160.l, 1),
     48     gsSPLight(&wf_seg7_lights_0700E160.a, 2),
     49     gsSPVertex(wf_seg7_vertex_0700E178, 16, 0),
     50     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     51     gsSP2Triangles( 3,  5,  6, 0x0,  7,  8,  9, 0x0),
     52     gsSP2Triangles( 9, 10,  7, 0x0,  9, 11, 10, 0x0),
     53     gsSP2Triangles( 0,  2, 12, 0x0, 13, 14, 15, 0x0),
     54     gsSPVertex(wf_seg7_vertex_0700E278, 11, 0),
     55     gsSP2Triangles( 0,  1,  2, 0x0,  3,  4,  5, 0x0),
     56     gsSP2Triangles( 3,  5,  6, 0x0,  7,  8,  9, 0x0),
     57     gsSP1Triangle( 7,  9, 10, 0x0),
     58     gsSPEndDisplayList(),
     59 };
     60 
     61 // 0x0700E3D0 - 0x0700E440
     62 const Gfx wf_seg7_dl_0700E3D0[] = {
     63     gsDPPipeSync(),
     64     gsDPSetCombineMode(G_CC_MODULATERGB, G_CC_MODULATERGB),
     65     gsSPClearGeometryMode(G_SHADING_SMOOTH),
     66     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 0, 0, G_TX_LOADTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, G_TX_NOMASK, G_TX_NOLOD),
     67     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_ON),
     68     gsDPTileSync(),
     69     gsDPSetTile(G_IM_FMT_RGBA, G_IM_SIZ_16b, 8, 0, G_TX_RENDERTILE, 0, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD, G_TX_WRAP | G_TX_NOMIRROR, 5, G_TX_NOLOD),
     70     gsDPSetTileSize(0, 0, 0, (32 - 1) << G_TEXTURE_IMAGE_FRAC, (32 - 1) << G_TEXTURE_IMAGE_FRAC),
     71     gsSPDisplayList(wf_seg7_dl_0700E328),
     72     gsSPTexture(0xFFFF, 0xFFFF, 0, G_TX_RENDERTILE, G_OFF),
     73     gsDPPipeSync(),
     74     gsDPSetCombineMode(G_CC_SHADE, G_CC_SHADE),
     75     gsSPSetGeometryMode(G_SHADING_SMOOTH),
     76     gsSPEndDisplayList(),
     77 };