sm64

A Super Mario 64 decompilation
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header.h (422B)


      1 #ifndef WMOTR_HEADER_H
      2 #define WMOTR_HEADER_H
      3 
      4 #include "types.h"
      5 
      6 // geo
      7 extern const GeoLayout wmotr_geo_0001F0[];
      8 
      9 // leveldata
     10 extern const Gfx wmotr_seg7_dl_0700C1F8[];
     11 extern const Gfx wmotr_seg7_dl_0700EFD8[];
     12 extern const Gfx wmotr_seg7_dl_07010608[];
     13 extern const Collision wmotr_seg7_collision[];
     14 extern const MacroObject wmotr_seg7_macro_objs[];
     15 
     16 // script
     17 extern const LevelScript level_wmotr_entry[];
     18 
     19 #endif