sm64

A Super Mario 64 decompilation
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texture.inc.c (669B)


      1 // 0x07000000 - 0x07000800
      2 ALIGNED8 static const Texture wmotr_seg7_texture_07000000[] = {
      3 #include "levels/wmotr/0.rgba16.inc.c"
      4 };
      5 
      6 // 0x07000800 - 0x07000C00
      7 ALIGNED8 static const Texture wmotr_seg7_texture_07000800[] = {
      8 #include "levels/wmotr/1.rgba16.inc.c"
      9 };
     10 
     11 // 0x07000C00 - 0x07001400
     12 ALIGNED8 static const Texture wmotr_seg7_texture_07000C00[] = {
     13 #include "levels/wmotr/2.rgba16.inc.c"
     14 };
     15 
     16 // 0x07001400 - 0x07001600
     17 ALIGNED8 static const Texture wmotr_seg7_texture_07001400[] = {
     18 #include "levels/wmotr/3.rgba16.inc.c"
     19 };
     20 
     21 // 0x07001600 - 0x07001800
     22 ALIGNED8 static const Texture wmotr_seg7_texture_07001600[] = {
     23 #include "levels/wmotr/4.rgba16.inc.c"
     24 };