sm64

A Super Mario 64 decompilation
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guMtxIdentF.s (606B)


      1 .set noreorder // don't insert nops after branches
      2 
      3 #include "macros.inc"
      4 
      5 
      6 .section .text, "ax"
      7 
      8 #ifdef VERSION_CN
      9 
     10 .balign 32
     11 
     12 glabel guMtxIdentF
     13     lui   $t0, 0x3f80
     14     sw    $t0, ($a0)
     15     sw    $zero, 4($a0)
     16     sw    $zero, 8($a0)
     17     sw    $zero, 0xc($a0)
     18     sw    $zero, 0x10($a0)
     19     sw    $t0, 0x14($a0)
     20     sw    $zero, 0x18($a0)
     21     sw    $zero, 0x1c($a0)
     22     sw    $zero, 0x20($a0)
     23     sw    $zero, 0x24($a0)
     24     sw    $t0, 0x28($a0)
     25     sw    $zero, 0x2c($a0)
     26     sw    $zero, 0x30($a0)
     27     sw    $zero, 0x34($a0)
     28     sw    $zero, 0x38($a0)
     29     jr    $ra
     30      sw    $t0, 0x3c($a0)
     31 
     32 #endif