osGetThreadPri.c (172B)
1 #include "libultra_internal.h" 2 3 OSPri osGetThreadPri(OSThread *thread) { 4 if (thread == NULL) { 5 thread = __osRunningThread; 6 } 7 return thread->priority; 8 }
![]() | sm64A Super Mario 64 decompilation |
Log | Files | Refs | README | LICENSE |