gd_main.c (1533B)
1 #include <PR/ultratypes.h> 2 3 #include "debug_utils.h" 4 #include "gd_main.h" 5 #include "gd_memory.h" 6 #include "macros.h" 7 #include "objects.h" 8 #include "renderer.h" 9 10 /* This file was spilt out of debug_memory.asm based on rodata. 11 * The rodata for functions after this "__main__" function have string literals following 12 * f32 literal, which implies that this is its own file 13 */ 14 15 // data 16 s32 gGdMoveScene = TRUE; // @ 801A8050 17 UNUSED static s32 sUnref801A8054 = TRUE; 18 f32 D_801A8058 = -600.0f; 19 s32 gGdUseVtxNormal = TRUE; // @ 801A805C; instead of face normals 20 UNUSED static s32 sUnrefScnWidth = 320; 21 UNUSED static s32 sUnrefScnHeight = 240; 22 23 // bss 24 struct GdControl gGdCtrl; // @ 801B9920; processed controller info 25 struct GdControl gGdCtrlPrev; // @ 801B9A18; previous frame's controller info 26 27 /** 28 * Unused main function possibly from when this was a standalone demo 29 */ 30 u32 __main__(void) { 31 UNUSED u8 filler[4]; 32 33 gd_printf("%x, %x\n", (u32) (uintptr_t) &D_801A8058, (u32) (uintptr_t) &gGdMoveScene); 34 imin("main"); 35 gd_init(); 36 37 gGdCtrl.unk88 = 0.46799f; 38 gGdCtrl.unkA0 = -34.0f; 39 gGdCtrl.unkAC = 34.0f; 40 gGdCtrl.unk00 = 2; 41 gGdCtrl.newStartPress = FALSE; 42 gGdCtrl.prevFrame = &gGdCtrlPrev; 43 44 imin("main - make_scene"); 45 make_scene(); // make_scene does nothing, though 46 imout(); 47 48 gd_init_controllers(); 49 print_all_memtrackers(); 50 51 start_timer("dlgen"); 52 stop_timer("dlgen"); 53 mem_stats(); 54 55 while (TRUE) { 56 func_801A520C(); 57 } 58 59 imout(); 60 return 0; 61 }