intro_geo.h (755B)
1 #ifndef INTRO_GEO_H 2 #define INTRO_GEO_H 3 4 #include <PR/ultratypes.h> 5 #include <PR/gbi.h> 6 7 #include "types.h" 8 #include "engine/graph_node.h" 9 10 Gfx *geo_intro_super_mario_64_logo(s32 sp50, struct GraphNode *sp54, UNUSED void *context); 11 Gfx *geo_intro_tm_copyright(s32 sp40, struct GraphNode *sp44, UNUSED void *context); 12 Gfx *geo_intro_regular_backdrop(s32 sp48, struct GraphNode *sp4c, UNUSED void *context); 13 Gfx *geo_intro_gameover_backdrop(s32 sp40, struct GraphNode *sp44, UNUSED void *context); 14 15 #if defined(VERSION_SH) || defined(VERSION_CN) 16 Gfx *geo_intro_face_easter_egg(s32 state, struct GraphNode *node, UNUSED void *context); 17 Gfx *geo_intro_rumble_pak_graphic(s32 state, struct GraphNode *node, UNUSED void *context); 18 #endif 19 20 #endif // INTRO_GEO_H