sm64

A Super Mario 64 decompilation
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force.c (372B)


      1 // COMPILE-FLAGS: -O2
      2 // ASMP-FLAGS: --convert-statics=global-with-filename --force
      3 static int xtext(int a, int b, int c);
      4 const int rodata1[] = {1};
      5 static const int rodata2[] = {2};
      6 int data1[] = {3};
      7 static int data2[] = {4};
      8 int bss1;
      9 static int bss2;
     10 
     11 static int xtext(int a, int b, int c) {
     12     return 1;
     13 }
     14 
     15 void baz(void) {
     16     xtext(bss2, rodata2[0], data2[0]);
     17 }