wolf3d

The original open source release of Wolfenstein 3D
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GFXV_SOD.EQU (4532B)


      1 ;=====================================
      2 ;
      3 ; Graphics .EQU file for .SOD
      4 ; IGRAB-ed on Thu Oct 08 20:38:29 1992
      5 ;
      6 ;=====================================
      7 
      8 C_BACKDROPPIC			=	3
      9 C_MOUSELBACKPIC			=	4
     10 C_CURSOR1PIC			=	5
     11 C_CURSOR2PIC			=	6
     12 C_NOTSELECTEDPIC		=	7
     13 C_SELECTEDPIC			=	8
     14 C_CUSTOMIZEPIC			=	9
     15 C_JOY1PIC			=	10
     16 C_JOY2PIC			=	11
     17 C_MOUSEPIC			=	12
     18 C_JOYSTICKPIC			=	13
     19 C_KEYBOARDPIC			=	14
     20 C_CONTROLPIC			=	15
     21 C_OPTIONSPIC			=	16
     22 C_FXTITLEPIC			=	17
     23 C_DIGITITLEPIC			=	18
     24 C_MUSICTITLEPIC			=	19
     25 C_HOWTOUGHPIC			=	20
     26 C_BABYMODEPIC			=	21
     27 C_EASYPIC			=	22
     28 C_NORMALPIC			=	23
     29 C_HARDPIC			=	24
     30 C_DISKLOADING1PIC		=	25
     31 C_DISKLOADING2PIC		=	26
     32 C_LOADGAMEPIC			=	27
     33 C_SAVEGAMEPIC			=	28
     34 HIGHSCORESPIC			=	29
     35 C_WONSPEARPIC			=	30
     36 BJCOLLAPSE1PIC			=	31
     37 BJCOLLAPSE2PIC			=	32
     38 BJCOLLAPSE3PIC			=	33
     39 BJCOLLAPSE4PIC			=	34
     40 ENDPICPIC			=	35
     41 L_GUYPIC			=	36
     42 L_COLONPIC			=	37
     43 L_NUM0PIC			=	38
     44 L_NUM1PIC			=	39
     45 L_NUM2PIC			=	40
     46 L_NUM3PIC			=	41
     47 L_NUM4PIC			=	42
     48 L_NUM5PIC			=	43
     49 L_NUM6PIC			=	44
     50 L_NUM7PIC			=	45
     51 L_NUM8PIC			=	46
     52 L_NUM9PIC			=	47
     53 L_PERCENTPIC			=	48
     54 L_APIC				=	49
     55 L_BPIC				=	50
     56 L_CPIC				=	51
     57 L_DPIC				=	52
     58 L_EPIC				=	53
     59 L_FPIC				=	54
     60 L_GPIC				=	55
     61 L_HPIC				=	56
     62 L_IPIC				=	57
     63 L_JPIC				=	58
     64 L_KPIC				=	59
     65 L_LPIC				=	60
     66 L_MPIC				=	61
     67 L_NPIC				=	62
     68 L_OPIC				=	63
     69 L_PPIC				=	64
     70 L_QPIC				=	65
     71 L_RPIC				=	66
     72 L_SPIC				=	67
     73 L_TPIC				=	68
     74 L_UPIC				=	69
     75 L_VPIC				=	70
     76 L_WPIC				=	71
     77 L_XPIC				=	72
     78 L_YPIC				=	73
     79 L_ZPIC				=	74
     80 L_EXPOINTPIC			=	75
     81 L_APOSTROPHEPIC			=	76
     82 L_GUY2PIC			=	77
     83 L_BJWINSPIC			=	78
     84 TITLE1PIC			=	79
     85 TITLE2PIC			=	80
     86 ENDSCREEN11PIC			=	81
     87 ENDSCREEN12PIC			=	82
     88 ENDSCREEN3PIC			=	83
     89 ENDSCREEN4PIC			=	84
     90 ENDSCREEN5PIC			=	85
     91 ENDSCREEN6PIC			=	86
     92 ENDSCREEN7PIC			=	87
     93 ENDSCREEN8PIC			=	88
     94 ENDSCREEN9PIC			=	89
     95 STATUSBARPIC			=	90
     96 PG13PIC				=	91
     97 CREDITSPIC			=	92
     98 IDGUYS1PIC			=	93
     99 IDGUYS2PIC			=	94
    100 COPYPROTTOPPIC			=	95
    101 COPYPROTBOXPIC			=	96
    102 BOSSPIC1PIC			=	97
    103 BOSSPIC2PIC			=	98
    104 BOSSPIC3PIC			=	99
    105 BOSSPIC4PIC			=	100
    106 KNIFEPIC			=	101
    107 GUNPIC				=	102
    108 MACHINEGUNPIC			=	103
    109 GATLINGGUNPIC			=	104
    110 NOKEYPIC			=	105
    111 GOLDKEYPIC			=	106
    112 SILVERKEYPIC			=	107
    113 N_BLANKPIC			=	108
    114 N_0PIC				=	109
    115 N_1PIC				=	110
    116 N_2PIC				=	111
    117 N_3PIC				=	112
    118 N_4PIC				=	113
    119 N_5PIC				=	114
    120 N_6PIC				=	115
    121 N_7PIC				=	116
    122 N_8PIC				=	117
    123 N_9PIC				=	118
    124 FACE1APIC			=	119
    125 FACE1BPIC			=	120
    126 FACE1CPIC			=	121
    127 FACE2APIC			=	122
    128 FACE2BPIC			=	123
    129 FACE2CPIC			=	124
    130 FACE3APIC			=	125
    131 FACE3BPIC			=	126
    132 FACE3CPIC			=	127
    133 FACE4APIC			=	128
    134 FACE4BPIC			=	129
    135 FACE4CPIC			=	130
    136 FACE5APIC			=	131
    137 FACE5BPIC			=	132
    138 FACE5CPIC			=	133
    139 FACE6APIC			=	134
    140 FACE6BPIC			=	135
    141 FACE6CPIC			=	136
    142 FACE7APIC			=	137
    143 FACE7BPIC			=	138
    144 FACE7CPIC			=	139
    145 FACE8APIC			=	140
    146 GOTGATLINGPIC			=	141
    147 GODMODEFACE1PIC			=	142
    148 GODMODEFACE2PIC			=	143
    149 GODMODEFACE3PIC			=	144
    150 BJWAITING1PIC			=	145
    151 BJWAITING2PIC			=	146
    152 BJOUCHPIC			=	147
    153 PAUSEDPIC			=	148
    154 GETPSYCHEDPIC			=	149
    155 
    156 
    157 
    158 ORDERSCREEN			=	151
    159 ERRORSCREEN			=	152
    160 TITLEPALETTE			=	153
    161 END1PALETTE			=	154
    162 END2PALETTE			=	155
    163 END3PALETTE			=	156
    164 END4PALETTE			=	157
    165 END5PALETTE			=	158
    166 END6PALETTE			=	159
    167 END7PALETTE			=	160
    168 END8PALETTE			=	161
    169 END9PALETTE			=	162
    170 IDGUYSPALETTE			=	163
    171 T_DEMO0				=	164
    172 T_DEMO1				=	165
    173 T_DEMO2				=	166
    174 T_DEMO3				=	167
    175 T_ENDART1			=	168
    176 
    177 BACKDROP_LUMP_START		=	3
    178 BACKDROP_LUMP_END		=	8
    179 
    180 CONTROL_LUMP_START		=	9
    181 CONTROL_LUMP_END		=	15
    182 
    183 OPTIONS_LUMP_START		=	16
    184 OPTIONS_LUMP_END		=	16
    185 
    186 SOUND_LUMP_START		=	17
    187 SOUND_LUMP_END			=	19
    188 
    189 NEWGAME_LUMP_START		=	20
    190 NEWGAME_LUMP_END		=	24
    191 
    192 LOADSAVE_LUMP_START		=	25
    193 LOADSAVE_LUMP_END		=	28
    194 
    195 HIGHSCORES_LUMP_START		=	29
    196 HIGHSCORES_LUMP_END		=	30
    197 
    198 ENDGAME_LUMP_START		=	31
    199 ENDGAME_LUMP_END		=	35
    200 
    201 LEVELEND_LUMP_START		=	36
    202 LEVELEND_LUMP_END		=	78
    203 
    204 TITLESCREEN_LUMP_START		=	79
    205 TITLESCREEN_LUMP_END		=	80
    206 
    207 ENDGAME1_LUMP_START		=	81
    208 ENDGAME1_LUMP_END		=	81
    209 
    210 ENDGAME2_LUMP_START		=	82
    211 ENDGAME2_LUMP_END		=	82
    212 
    213 EASTEREGG_LUMP_START		=	93
    214 EASTEREGG_LUMP_END		=	94
    215 
    216 COPYPROT_LUMP_START		=	95
    217 COPYPROT_LUMP_END		=	100
    218 
    219 LATCHPICS_LUMP_START		=	101
    220 LATCHPICS_LUMP_END		=	149
    221 
    222 
    223 ;
    224 ; Amount of each data item
    225 ;
    226 NUMCHUNKS	=	169
    227 NUMFONT  	=	2
    228 NUMFONTM  	=	0
    229 NUMPICS  	=	147
    230 NUMPICM  	=	0
    231 NUMSPRITES  	=	0
    232 NUMTILE8  	=	72
    233 NUMTILE8M  	=	0
    234 NUMTILE16  	=	0
    235 NUMTILE16M  	=	0
    236 NUMTILE32  	=	0
    237 NUMTILE32M  	=	0
    238 NUMEXTERN  	=	18
    239 ;
    240 ; File offsets for data items
    241 ;
    242 STRUCTPIC  	=	0
    243 
    244 STARTFONT  	=	1
    245 STARTFONTM  	=	3
    246 STARTPICS  	=	3
    247 STARTPICM  	=	150
    248 STARTSPRITES  	=	150
    249 STARTTILE8  	=	150
    250 STARTTILE8M  	=	151
    251 STARTTILE16  	=	151
    252 STARTTILE16M  	=	151
    253 STARTTILE32  	=	151
    254 STARTTILE32M  	=	151
    255 STARTEXTERN  	=	151
    256 
    257 ;
    258 ; Thank you for using IGRAB!
    259 ;