GFXV_SOD.EQU (4532B)
1 ;===================================== 2 ; 3 ; Graphics .EQU file for .SOD 4 ; IGRAB-ed on Thu Oct 08 20:38:29 1992 5 ; 6 ;===================================== 7 8 C_BACKDROPPIC = 3 9 C_MOUSELBACKPIC = 4 10 C_CURSOR1PIC = 5 11 C_CURSOR2PIC = 6 12 C_NOTSELECTEDPIC = 7 13 C_SELECTEDPIC = 8 14 C_CUSTOMIZEPIC = 9 15 C_JOY1PIC = 10 16 C_JOY2PIC = 11 17 C_MOUSEPIC = 12 18 C_JOYSTICKPIC = 13 19 C_KEYBOARDPIC = 14 20 C_CONTROLPIC = 15 21 C_OPTIONSPIC = 16 22 C_FXTITLEPIC = 17 23 C_DIGITITLEPIC = 18 24 C_MUSICTITLEPIC = 19 25 C_HOWTOUGHPIC = 20 26 C_BABYMODEPIC = 21 27 C_EASYPIC = 22 28 C_NORMALPIC = 23 29 C_HARDPIC = 24 30 C_DISKLOADING1PIC = 25 31 C_DISKLOADING2PIC = 26 32 C_LOADGAMEPIC = 27 33 C_SAVEGAMEPIC = 28 34 HIGHSCORESPIC = 29 35 C_WONSPEARPIC = 30 36 BJCOLLAPSE1PIC = 31 37 BJCOLLAPSE2PIC = 32 38 BJCOLLAPSE3PIC = 33 39 BJCOLLAPSE4PIC = 34 40 ENDPICPIC = 35 41 L_GUYPIC = 36 42 L_COLONPIC = 37 43 L_NUM0PIC = 38 44 L_NUM1PIC = 39 45 L_NUM2PIC = 40 46 L_NUM3PIC = 41 47 L_NUM4PIC = 42 48 L_NUM5PIC = 43 49 L_NUM6PIC = 44 50 L_NUM7PIC = 45 51 L_NUM8PIC = 46 52 L_NUM9PIC = 47 53 L_PERCENTPIC = 48 54 L_APIC = 49 55 L_BPIC = 50 56 L_CPIC = 51 57 L_DPIC = 52 58 L_EPIC = 53 59 L_FPIC = 54 60 L_GPIC = 55 61 L_HPIC = 56 62 L_IPIC = 57 63 L_JPIC = 58 64 L_KPIC = 59 65 L_LPIC = 60 66 L_MPIC = 61 67 L_NPIC = 62 68 L_OPIC = 63 69 L_PPIC = 64 70 L_QPIC = 65 71 L_RPIC = 66 72 L_SPIC = 67 73 L_TPIC = 68 74 L_UPIC = 69 75 L_VPIC = 70 76 L_WPIC = 71 77 L_XPIC = 72 78 L_YPIC = 73 79 L_ZPIC = 74 80 L_EXPOINTPIC = 75 81 L_APOSTROPHEPIC = 76 82 L_GUY2PIC = 77 83 L_BJWINSPIC = 78 84 TITLE1PIC = 79 85 TITLE2PIC = 80 86 ENDSCREEN11PIC = 81 87 ENDSCREEN12PIC = 82 88 ENDSCREEN3PIC = 83 89 ENDSCREEN4PIC = 84 90 ENDSCREEN5PIC = 85 91 ENDSCREEN6PIC = 86 92 ENDSCREEN7PIC = 87 93 ENDSCREEN8PIC = 88 94 ENDSCREEN9PIC = 89 95 STATUSBARPIC = 90 96 PG13PIC = 91 97 CREDITSPIC = 92 98 IDGUYS1PIC = 93 99 IDGUYS2PIC = 94 100 COPYPROTTOPPIC = 95 101 COPYPROTBOXPIC = 96 102 BOSSPIC1PIC = 97 103 BOSSPIC2PIC = 98 104 BOSSPIC3PIC = 99 105 BOSSPIC4PIC = 100 106 KNIFEPIC = 101 107 GUNPIC = 102 108 MACHINEGUNPIC = 103 109 GATLINGGUNPIC = 104 110 NOKEYPIC = 105 111 GOLDKEYPIC = 106 112 SILVERKEYPIC = 107 113 N_BLANKPIC = 108 114 N_0PIC = 109 115 N_1PIC = 110 116 N_2PIC = 111 117 N_3PIC = 112 118 N_4PIC = 113 119 N_5PIC = 114 120 N_6PIC = 115 121 N_7PIC = 116 122 N_8PIC = 117 123 N_9PIC = 118 124 FACE1APIC = 119 125 FACE1BPIC = 120 126 FACE1CPIC = 121 127 FACE2APIC = 122 128 FACE2BPIC = 123 129 FACE2CPIC = 124 130 FACE3APIC = 125 131 FACE3BPIC = 126 132 FACE3CPIC = 127 133 FACE4APIC = 128 134 FACE4BPIC = 129 135 FACE4CPIC = 130 136 FACE5APIC = 131 137 FACE5BPIC = 132 138 FACE5CPIC = 133 139 FACE6APIC = 134 140 FACE6BPIC = 135 141 FACE6CPIC = 136 142 FACE7APIC = 137 143 FACE7BPIC = 138 144 FACE7CPIC = 139 145 FACE8APIC = 140 146 GOTGATLINGPIC = 141 147 GODMODEFACE1PIC = 142 148 GODMODEFACE2PIC = 143 149 GODMODEFACE3PIC = 144 150 BJWAITING1PIC = 145 151 BJWAITING2PIC = 146 152 BJOUCHPIC = 147 153 PAUSEDPIC = 148 154 GETPSYCHEDPIC = 149 155 156 157 158 ORDERSCREEN = 151 159 ERRORSCREEN = 152 160 TITLEPALETTE = 153 161 END1PALETTE = 154 162 END2PALETTE = 155 163 END3PALETTE = 156 164 END4PALETTE = 157 165 END5PALETTE = 158 166 END6PALETTE = 159 167 END7PALETTE = 160 168 END8PALETTE = 161 169 END9PALETTE = 162 170 IDGUYSPALETTE = 163 171 T_DEMO0 = 164 172 T_DEMO1 = 165 173 T_DEMO2 = 166 174 T_DEMO3 = 167 175 T_ENDART1 = 168 176 177 BACKDROP_LUMP_START = 3 178 BACKDROP_LUMP_END = 8 179 180 CONTROL_LUMP_START = 9 181 CONTROL_LUMP_END = 15 182 183 OPTIONS_LUMP_START = 16 184 OPTIONS_LUMP_END = 16 185 186 SOUND_LUMP_START = 17 187 SOUND_LUMP_END = 19 188 189 NEWGAME_LUMP_START = 20 190 NEWGAME_LUMP_END = 24 191 192 LOADSAVE_LUMP_START = 25 193 LOADSAVE_LUMP_END = 28 194 195 HIGHSCORES_LUMP_START = 29 196 HIGHSCORES_LUMP_END = 30 197 198 ENDGAME_LUMP_START = 31 199 ENDGAME_LUMP_END = 35 200 201 LEVELEND_LUMP_START = 36 202 LEVELEND_LUMP_END = 78 203 204 TITLESCREEN_LUMP_START = 79 205 TITLESCREEN_LUMP_END = 80 206 207 ENDGAME1_LUMP_START = 81 208 ENDGAME1_LUMP_END = 81 209 210 ENDGAME2_LUMP_START = 82 211 ENDGAME2_LUMP_END = 82 212 213 EASTEREGG_LUMP_START = 93 214 EASTEREGG_LUMP_END = 94 215 216 COPYPROT_LUMP_START = 95 217 COPYPROT_LUMP_END = 100 218 219 LATCHPICS_LUMP_START = 101 220 LATCHPICS_LUMP_END = 149 221 222 223 ; 224 ; Amount of each data item 225 ; 226 NUMCHUNKS = 169 227 NUMFONT = 2 228 NUMFONTM = 0 229 NUMPICS = 147 230 NUMPICM = 0 231 NUMSPRITES = 0 232 NUMTILE8 = 72 233 NUMTILE8M = 0 234 NUMTILE16 = 0 235 NUMTILE16M = 0 236 NUMTILE32 = 0 237 NUMTILE32M = 0 238 NUMEXTERN = 18 239 ; 240 ; File offsets for data items 241 ; 242 STRUCTPIC = 0 243 244 STARTFONT = 1 245 STARTFONTM = 3 246 STARTPICS = 3 247 STARTPICM = 150 248 STARTSPRITES = 150 249 STARTTILE8 = 150 250 STARTTILE8M = 151 251 STARTTILE16 = 151 252 STARTTILE16M = 151 253 STARTTILE32 = 151 254 STARTTILE32M = 151 255 STARTEXTERN = 151 256 257 ; 258 ; Thank you for using IGRAB! 259 ;