GFXV_WL1.EQU (3407B)
1 ;===================================== 2 ; 3 ; Graphics .EQU file for .WL1 4 ; IGRAB-ed on Sun May 03 01:19:32 1992 5 ; 6 ;===================================== 7 8 H_BJPIC = 3 9 H_CASTLEPIC = 4 10 H_KEYBOARDPIC = 5 11 H_JOYPIC = 6 12 H_HEALPIC = 7 13 H_TREASUREPIC = 8 14 H_GUNPIC = 9 15 H_KEYPIC = 10 16 H_BLAZEPIC = 11 17 H_WEAPON1234PIC = 12 18 H_WOLFLOGOPIC = 13 19 H_VISAPIC = 14 20 H_MCPIC = 15 21 H_IDLOGOPIC = 16 22 H_TOPWINDOWPIC = 17 23 H_LEFTWINDOWPIC = 18 24 H_RIGHTWINDOWPIC = 19 25 H_BOTTOMINFOPIC = 20 26 C_OPTIONSPIC = 21 27 C_CURSOR1PIC = 22 28 C_CURSOR2PIC = 23 29 C_NOTSELECTEDPIC = 24 30 C_SELECTEDPIC = 25 31 C_FXTITLEPIC = 26 32 C_DIGITITLEPIC = 27 33 C_MUSICTITLEPIC = 28 34 C_MOUSELBACKPIC = 29 35 C_BABYMODEPIC = 30 36 C_EASYPIC = 31 37 C_NORMALPIC = 32 38 C_HARDPIC = 33 39 C_LOADSAVEDISKPIC = 34 40 C_DISKLOADING1PIC = 35 41 C_DISKLOADING2PIC = 36 42 C_CONTROLPIC = 37 43 C_CUSTOMIZEPIC = 38 44 C_LOADGAMEPIC = 39 45 C_SAVEGAMEPIC = 40 46 C_EPISODE1PIC = 41 47 C_EPISODE2PIC = 42 48 C_EPISODE3PIC = 43 49 C_EPISODE4PIC = 44 50 C_EPISODE5PIC = 45 51 C_EPISODE6PIC = 46 52 C_CODEPIC = 47 53 L_GUYPIC = 48 54 L_COLONPIC = 49 55 L_NUM0PIC = 50 56 L_NUM1PIC = 51 57 L_NUM2PIC = 52 58 L_NUM3PIC = 53 59 L_NUM4PIC = 54 60 L_NUM5PIC = 55 61 L_NUM6PIC = 56 62 L_NUM7PIC = 57 63 L_NUM8PIC = 58 64 L_NUM9PIC = 59 65 L_PERCENTPIC = 60 66 L_APIC = 61 67 L_BPIC = 62 68 L_CPIC = 63 69 L_DPIC = 64 70 L_EPIC = 65 71 L_FPIC = 66 72 L_GPIC = 67 73 L_HPIC = 68 74 L_IPIC = 69 75 L_JPIC = 70 76 L_KPIC = 71 77 L_LPIC = 72 78 L_MPIC = 73 79 L_NPIC = 74 80 L_OPIC = 75 81 L_PPIC = 76 82 L_QPIC = 77 83 L_RPIC = 78 84 L_SPIC = 79 85 L_TPIC = 80 86 L_UPIC = 81 87 L_VPIC = 82 88 L_WPIC = 83 89 L_XPIC = 84 90 L_YPIC = 85 91 L_ZPIC = 86 92 L_EXPOINTPIC = 87 93 L_GUY2PIC = 88 94 L_BJWINSPIC = 89 95 STATUSBARPIC = 90 96 TITLEPIC = 91 97 PG13PIC = 92 98 CREDITSPIC = 93 99 HIGHSCORESPIC = 94 100 KNIFEPIC = 95 101 GUNPIC = 96 102 MACHINEGUNPIC = 97 103 GATLINGGUNPIC = 98 104 NOKEYPIC = 99 105 GOLDKEYPIC = 100 106 SILVERKEYPIC = 101 107 N_BLANKPIC = 102 108 N_0PIC = 103 109 N_1PIC = 104 110 N_2PIC = 105 111 N_3PIC = 106 112 N_4PIC = 107 113 N_5PIC = 108 114 N_6PIC = 109 115 N_7PIC = 110 116 N_8PIC = 111 117 N_9PIC = 112 118 FACE1APIC = 113 119 FACE1BPIC = 114 120 FACE1CPIC = 115 121 FACE2APIC = 116 122 FACE2BPIC = 117 123 FACE2CPIC = 118 124 FACE3APIC = 119 125 FACE3BPIC = 120 126 FACE3CPIC = 121 127 FACE4APIC = 122 128 FACE4BPIC = 123 129 FACE4CPIC = 124 130 FACE5APIC = 125 131 FACE5BPIC = 126 132 FACE5CPIC = 127 133 FACE6APIC = 128 134 FACE6BPIC = 129 135 FACE6CPIC = 130 136 FACE7APIC = 131 137 FACE7BPIC = 132 138 FACE7CPIC = 133 139 FACE8APIC = 134 140 GOTGATLINGPIC = 135 141 MUTANTBJPIC = 136 142 PAUSEDPIC = 137 143 GETPSYCHEDPIC = 138 144 145 146 147 ORDERSCREEN = 554 148 ERRORSCREEN = 555 149 150 README_LUMP_START = 3 151 README_LUMP_END = 20 152 153 CONTROLS_LUMP_START = 21 154 CONTROLS_LUMP_END = 47 155 156 LEVELEND_LUMP_START = 48 157 LEVELEND_LUMP_END = 89 158 159 LATCHPICS_LUMP_START = 95 160 LATCHPICS_LUMP_END = 138 161 162 163 ; 164 ; Amount of each data item 165 ; 166 NUMCHUNKS = 556 167 NUMFONT = 2 168 NUMFONTM = 0 169 NUMPICS = 136 170 NUMPICM = 0 171 NUMSPRITES = 0 172 NUMTILE8 = 72 173 NUMTILE8M = 0 174 NUMTILE16 = 144 175 NUMTILE16M = 270 176 NUMTILE32 = 0 177 NUMTILE32M = 0 178 NUMEXTERN = 2 179 ; 180 ; File offsets for data items 181 ; 182 STRUCTPIC = 0 183 184 STARTFONT = 1 185 STARTFONTM = 3 186 STARTPICS = 3 187 STARTPICM = 139 188 STARTSPRITES = 139 189 STARTTILE8 = 139 190 STARTTILE8M = 140 191 STARTTILE16 = 140 192 STARTTILE16M = 284 193 STARTTILE32 = 554 194 STARTTILE32M = 554 195 STARTEXTERN = 554 196 197 ; 198 ; Thank you for using IGRAB! 199 ;