GFXV_WL6.EQU (3521B)
1 ;===================================== 2 ; 3 ; Graphics .EQU file for .WL6 4 ; IGRAB-ed on Wed Apr 13 06:58:44 1994 5 ; 6 ;===================================== 7 8 H_BJPIC = 3 9 H_CASTLEPIC = 4 10 H_BLAZEPIC = 5 11 H_TOPWINDOWPIC = 6 12 H_LEFTWINDOWPIC = 7 13 H_RIGHTWINDOWPIC = 8 14 H_BOTTOMINFOPIC = 9 15 C_OPTIONSPIC = 10 16 C_CURSOR1PIC = 11 17 C_CURSOR2PIC = 12 18 C_NOTSELECTEDPIC = 13 19 C_SELECTEDPIC = 14 20 C_FXTITLEPIC = 15 21 C_DIGITITLEPIC = 16 22 C_MUSICTITLEPIC = 17 23 C_MOUSELBACKPIC = 18 24 C_BABYMODEPIC = 19 25 C_EASYPIC = 20 26 C_NORMALPIC = 21 27 C_HARDPIC = 22 28 C_LOADSAVEDISKPIC = 23 29 C_DISKLOADING1PIC = 24 30 C_DISKLOADING2PIC = 25 31 C_CONTROLPIC = 26 32 C_CUSTOMIZEPIC = 27 33 C_LOADGAMEPIC = 28 34 C_SAVEGAMEPIC = 29 35 C_EPISODE1PIC = 30 36 C_EPISODE2PIC = 31 37 C_EPISODE3PIC = 32 38 C_EPISODE4PIC = 33 39 C_EPISODE5PIC = 34 40 C_EPISODE6PIC = 35 41 C_CODEPIC = 36 42 C_TIMECODEPIC = 37 43 C_LEVELPIC = 38 44 C_NAMEPIC = 39 45 C_SCOREPIC = 40 46 C_JOY1PIC = 41 47 C_JOY2PIC = 42 48 L_GUYPIC = 43 49 L_COLONPIC = 44 50 L_NUM0PIC = 45 51 L_NUM1PIC = 46 52 L_NUM2PIC = 47 53 L_NUM3PIC = 48 54 L_NUM4PIC = 49 55 L_NUM5PIC = 50 56 L_NUM6PIC = 51 57 L_NUM7PIC = 52 58 L_NUM8PIC = 53 59 L_NUM9PIC = 54 60 L_PERCENTPIC = 55 61 L_APIC = 56 62 L_BPIC = 57 63 L_CPIC = 58 64 L_DPIC = 59 65 L_EPIC = 60 66 L_FPIC = 61 67 L_GPIC = 62 68 L_HPIC = 63 69 L_IPIC = 64 70 L_JPIC = 65 71 L_KPIC = 66 72 L_LPIC = 67 73 L_MPIC = 68 74 L_NPIC = 69 75 L_OPIC = 70 76 L_PPIC = 71 77 L_QPIC = 72 78 L_RPIC = 73 79 L_SPIC = 74 80 L_TPIC = 75 81 L_UPIC = 76 82 L_VPIC = 77 83 L_WPIC = 78 84 L_XPIC = 79 85 L_YPIC = 80 86 L_ZPIC = 81 87 L_EXPOINTPIC = 82 88 L_APOSTROPHEPIC = 83 89 L_GUY2PIC = 84 90 L_BJWINSPIC = 85 91 STATUSBARPIC = 86 92 TITLEPIC = 87 93 PG13PIC = 88 94 CREDITSPIC = 89 95 HIGHSCORESPIC = 90 96 KNIFEPIC = 91 97 GUNPIC = 92 98 MACHINEGUNPIC = 93 99 GATLINGGUNPIC = 94 100 NOKEYPIC = 95 101 GOLDKEYPIC = 96 102 SILVERKEYPIC = 97 103 N_BLANKPIC = 98 104 N_0PIC = 99 105 N_1PIC = 100 106 N_2PIC = 101 107 N_3PIC = 102 108 N_4PIC = 103 109 N_5PIC = 104 110 N_6PIC = 105 111 N_7PIC = 106 112 N_8PIC = 107 113 N_9PIC = 108 114 FACE1APIC = 109 115 FACE1BPIC = 110 116 FACE1CPIC = 111 117 FACE2APIC = 112 118 FACE2BPIC = 113 119 FACE2CPIC = 114 120 FACE3APIC = 115 121 FACE3BPIC = 116 122 FACE3CPIC = 117 123 FACE4APIC = 118 124 FACE4BPIC = 119 125 FACE4CPIC = 120 126 FACE5APIC = 121 127 FACE5BPIC = 122 128 FACE5CPIC = 123 129 FACE6APIC = 124 130 FACE6BPIC = 125 131 FACE6CPIC = 126 132 FACE7APIC = 127 133 FACE7BPIC = 128 134 FACE7CPIC = 129 135 FACE8APIC = 130 136 GOTGATLINGPIC = 131 137 MUTANTBJPIC = 132 138 PAUSEDPIC = 133 139 GETPSYCHEDPIC = 134 140 141 142 143 ORDERSCREEN = 136 144 ERRORSCREEN = 137 145 T_HELPART = 138 146 T_DEMO0 = 139 147 T_DEMO1 = 140 148 T_DEMO2 = 141 149 T_DEMO3 = 142 150 T_ENDART1 = 143 151 T_ENDART2 = 144 152 T_ENDART3 = 145 153 T_ENDART4 = 146 154 T_ENDART5 = 147 155 T_ENDART6 = 148 156 157 README_LUMP_START = 3 158 README_LUMP_END = 9 159 160 CONTROLS_LUMP_START = 10 161 CONTROLS_LUMP_END = 42 162 163 LEVELEND_LUMP_START = 43 164 LEVELEND_LUMP_END = 85 165 166 LATCHPICS_LUMP_START = 91 167 LATCHPICS_LUMP_END = 134 168 169 170 ; 171 ; Amount of each data item 172 ; 173 NUMCHUNKS = 149 174 NUMFONT = 2 175 NUMFONTM = 0 176 NUMPICS = 132 177 NUMPICM = 0 178 NUMSPRITES = 0 179 NUMTILE8 = 72 180 NUMTILE8M = 0 181 NUMTILE16 = 0 182 NUMTILE16M = 0 183 NUMTILE32 = 0 184 NUMTILE32M = 0 185 NUMEXTERN = 13 186 ; 187 ; File offsets for data items 188 ; 189 STRUCTPIC = 0 190 191 STARTFONT = 1 192 STARTFONTM = 3 193 STARTPICS = 3 194 STARTPICM = 135 195 STARTSPRITES = 135 196 STARTTILE8 = 135 197 STARTTILE8M = 136 198 STARTTILE16 = 136 199 STARTTILE16M = 136 200 STARTTILE32 = 136 201 STARTTILE32M = 136 202 STARTEXTERN = 136 203 204 ; 205 ; Thank you for using IGRAB! 206 ;