commit 450e09c25b0c9dba336df52153015dba4168ce32
parent 22df3b7e1afbe03176536209bd51905127c974f4
Author: Matt Demanett <matt@demanett.net>
Date: Sun, 7 Jun 2020 01:49:47 -0400
MIX2: stereo MIX1.
Diffstat:
9 files changed, 364 insertions(+), 7 deletions(-)
diff --git a/plugin.json b/plugin.json
@@ -346,9 +346,19 @@
]
},
{
+ "slug": "Bogaudio-Mix2",
+ "name": "MIX2",
+ "description": "Stereo fader/amplifier with CV-controllable mute",
+ "manualUrl": "https://github.com/bogaudio/BogaudioModules/blob/master/README.md#mix2",
+ "tags": [
+ "VCA",
+ "Polyphonic"
+ ]
+ },
+ {
"slug": "Bogaudio-Mix1",
"name": "MIX1",
- "description": "Fader/amplifier with CV controllable mute",
+ "description": "Fader/amplifier with CV-controllable mute",
"manualUrl": "https://github.com/bogaudio/BogaudioModules/blob/master/README.md#mix1",
"tags": [
"VCA",
diff --git a/res-src/Mix2-src.svg b/res-src/Mix2-src.svg
@@ -0,0 +1,138 @@
+<svg
+ version="1.1"
+ xmlns="http://www.w3.org/2000/svg"
+ xmlns:xlink="http://www.w3.org/1999/xlink"
+ width="75"
+ height="380"
+ viewBox="0 0 75 380"
+>
+ <style>
+ text {
+ fill: #333;
+ font-family: 'Roboto', sans-serif;
+ font-weight: bold;
+ }
+ text.title {
+ font-family: 'Comfortaa', sans-serif;
+ font-weight: normal;
+ }
+ text.brand {
+ font-family: 'Audiowide', sans-serif;
+ font-weight: bold;
+ }
+ </style>
+
+ <defs>
+ <symbol id="slider" viewBox="0 0 18px 151x">
+ <rect width="18" height="151" fill="none" />
+ <rect width="6" height="145" x="6" y="3" rx="2" stroke-width="1" stroke="#888" fill="#222" />
+ <g transform="translate(0 40)">
+ <rect width="18" height="13" rx="1.5" fill="#777" />
+ <rect width="18" height="9" x="0" y="2" fill="#444" />
+ <polyline points="0,6.5 18,6.5" stroke="#fafafa" stroke-width="1" fill="none" />
+ <rect width="14" height="5" x="2" y="4" rx="1.0" fill="#ddd" transform="translate(0 0)" />
+ </g>
+ </symbol>
+
+ <symbol id="sliderguide-db" viewBox="0 0 20px 151px">
+ <g transform="translate(0 6.5)">
+ <polyline points="0,0 6.5,0" stroke="#333" fill="none" transform="translate(10.5 0)" />
+ <polyline points="0,0 6.5,0" stroke="#333" fill="none" transform="translate(28 0)" />
+ </g>
+ <g transform="translate(0 19.05)">
+ <polyline points="0,0 6.5,0" stroke="#333" fill="none" transform="translate(10.5 0)" />
+ <polyline points="0,0 6.5,0" stroke="#333" fill="none" transform="translate(28 0)" />
+ <text font-size="6.0pt" transform="translate(7 0) rotate(0) translate(-2.5 2.6)">0</text>
+ </g>
+ <g transform="translate(0 32.86)">
+ <polyline points="0,0 6.5,0" stroke="#333" fill="none" transform="translate(10.5 0)" />
+ <polyline points="0,0 6.5,0" stroke="#333" fill="none" transform="translate(28 0)" />
+ <text font-size="6.0pt" transform="translate(7 0) rotate(-90) translate(-4 2.2)">-6</text>
+ </g>
+ <g transform="translate(0 46.05)">
+ <polyline points="0,0 6.5,0" stroke="#333" fill="none" transform="translate(10.5 0)" />
+ <polyline points="0,0 6.5,0" stroke="#333" fill="none" transform="translate(28 0)" />
+ <text font-size="6.0pt" transform="translate(7 0) rotate(-90) translate(-7 2.2)">-12</text>
+ </g>
+ <g transform="translate(0 72.41)">
+ <polyline points="0,0 6.5,0" stroke="#333" fill="none" transform="translate(10.5 0)" />
+ <polyline points="0,0 6.5,0" stroke="#333" fill="none" transform="translate(28 0)" />
+ <text font-size="6.0pt" transform="translate(7 0) rotate(-90) translate(-7 2.2)">-24</text>
+ </g>
+ <g transform="translate(0 125.14)">
+ <polyline points="0,0 6.5,0" stroke="#333" fill="none" transform="translate(10.5 0)" />
+ <polyline points="0,0 6.5,0" stroke="#333" fill="none" transform="translate(28 0)" />
+ <text font-size="6.0pt" transform="translate(7 0) rotate(-90) translate(-7 2.2)">-48</text>
+ </g>
+ <g transform="translate(0 151.5)">
+ <!-- <polyline points="0,0 6.5,0" stroke="#333" fill="none" transform="translate(10.5 0)" /> -->
+ <text font-size="6.0pt" transform="translate(7 -10) rotate(-90) translate(-9 4)">dB</text>
+ </g>
+ </symbol>
+
+ <symbol id="button" viewBox="0 0 20px 20px">
+ <g transform="translate(10 10)">
+ <circle cx="0" cy="0" r="8.8" stroke-width="1" stroke="#00f" fill="#f00" />
+ </g>
+ </symbol>
+
+ <symbol id="input" viewBox="0 0 24px 24px">
+ <g transform="translate(12 12)">
+ <circle cx="0" cy="0" r="5" stroke-width="1" stroke="#0f0" fill="#0f0" />
+ <circle cx="0" cy="0" r="10.5" stroke-width="3" stroke="#0f0" fill="none" />
+ </g>
+ </symbol>
+
+ <symbol id="output" viewBox="0 0 24px 24px">
+ <g transform="translate(12 12)">
+ <circle cx="0" cy="0" r="5" stroke-width="1" stroke="#f00" fill="#f00" />
+ <circle cx="0" cy="0" r="10.5" stroke-width="3" stroke="#f00" fill="none" />
+ </g>
+ </symbol>
+ </defs>
+
+ <rect width="100%" height="100%" fill="#ddd" />
+ <polyline points="1,1 75,1 75,379 1,379 1,1" stroke="#e4e4e4" stroke-width="0.5" fill="none" />
+ <polyline points="0.5,0.5 75.5,0.5 75.5,379.5 0.5,379.5 0.5,0.5" stroke="#ebebeb" stroke-width="0.8" fill="none" />
+ <polyline points="0,0 75,0 75,380 0,380 0,0" stroke="#f2f2f2" stroke-width="1" fill="none" />
+
+ <text class="title" x="30" y="17" font-size="9pt" letter-spacing="3px">MIX2</text>
+ <g transform="translate(5.5 374)">
+ <text class="brand" font-size="6.5pt" letter-spacing="2px">BGA</text>
+ <rect width="2" height="2" fill="#ddd" transform="translate(11.5 -4)" />
+ </g>
+
+ <g transform="translate(0 32)">
+ <use xlink:href="#sliderguide-db" transform="translate(15 0)" />
+ <use id="LEVEL_PARAM" xlink:href="#slider" transform="translate(28.5 0)" />
+ </g>
+
+ <g transform="translate(15 197)">
+ <use id="MUTE_PARAM" xlink:href="#button" transform="translate(12.5 0)" />
+ <text font-size="5pt" letter-spacing="2px" transform="translate(10 27)">MUTE</text>
+ </g>
+
+ <g transform="translate(0 240)">
+ <g transform="translate(5.5 0)">
+ <rect width="64" height="10" fill="#fafafa" transform="translate(0 66)" />
+ <rect width="64" height="73" rx="5" fill="#fafafa" />
+ <!-- <use id="MUTE_PARAM" xlink:href="#button" transform="translate(7 2)" /> -->
+ <use id="LEVEL_INPUT" xlink:href="#input" transform="translate(5 4)" />
+ <text font-size="5pt" letter-spacing="1.5px" transform="translate(4.5 36)">LEVEL</text>
+ <use id="MUTE_INPUT" xlink:href="#input" transform="translate(35 4)" />
+ <text font-size="5pt" letter-spacing="1.5px" transform="translate(35.5 36)">MUTE</text>
+ <use id="L_INPUT" xlink:href="#input" transform="translate(5 40)" />
+ <text font-size="5pt" letter-spacing="2px" transform="translate(15 72)">L</text>
+ <use id="R_INPUT" xlink:href="#input" transform="translate(35 40)" />
+ <text font-size="5pt" letter-spacing="0.5px" transform="translate(39 72)">R (L)</text>
+ </g>
+ <g transform="translate(5.5 79)">
+ <rect width="64" height="10" fill="#bbb" transform="translate(0 -3)" />
+ <rect width="64" height="37" rx="5" fill="#bbb" />
+ <use id="L_OUTPUT" xlink:href="#output" transform="translate(5 1)" />
+ <text font-size="5pt" letter-spacing="2px" transform="translate(15 33)">L</text>
+ <use id="R_OUTPUT" xlink:href="#output" transform="translate(35 1)" />
+ <text font-size="5pt" letter-spacing="2px" transform="translate(45 33)">R</text>
+ </g>
+ </g>
+</svg>
diff --git a/res/Mix2.svg b/res/Mix2.svg
Binary files differ.
diff --git a/src/Mix1.cpp b/src/Mix1.cpp
@@ -93,4 +93,4 @@ struct Mix1Widget : ModuleWidget {
}
};
-Model* modelMix1 = bogaudio::createModel<Mix1, Mix1Widget>("Bogaudio-Mix1", "MIX1", "Fader/amplifier with CV controllable mute", "VCA", "Polyphonic");
+Model* modelMix1 = bogaudio::createModel<Mix1, Mix1Widget>("Bogaudio-Mix1", "MIX1", "Fader/amplifier with CV-controllable mute", "VCA", "Polyphonic");
diff --git a/src/Mix2.cpp b/src/Mix2.cpp
@@ -0,0 +1,112 @@
+
+#include "Mix2.hpp"
+
+void Mix2::sampleRateChange() {
+ float sr = APP->engine->getSampleRate();
+ for (int c = 0; c < _channels; ++c) {
+ _engines[c]->left.setSampleRate(sr);
+ _engines[c]->right.setSampleRate(sr);
+ }
+}
+
+bool Mix2::active() {
+ return outputs[L_OUTPUT].isConnected() || outputs[R_OUTPUT].isConnected();
+}
+
+int Mix2::channels() {
+ return inputs[L_INPUT].getChannels();
+}
+
+void Mix2::addChannel(int c) {
+ _engines[c] = new Engine(
+ params[LEVEL_PARAM],
+ params[MUTE_PARAM],
+ inputs[LEVEL_INPUT],
+ inputs[MUTE_INPUT]
+ );
+}
+
+void Mix2::removeChannel(int c) {
+ delete _engines[c];
+ _engines[c] = NULL;
+}
+
+void Mix2::processAlways(const ProcessArgs& args) {
+ _leftRmsSum = 0.0f;
+ _rightRmsSum = 0.0f;
+}
+
+void Mix2::processChannel(const ProcessArgs& args, int c) {
+ Engine& e = *_engines[c];
+
+ float left = inputs[L_INPUT].getVoltage(c);
+ e.left.next(left, false, c);
+ _leftRmsSum += e.left.rms;
+ outputs[L_OUTPUT].setChannels(_channels);
+ outputs[L_OUTPUT].setVoltage(e.left.out, c);
+
+ float right = left;
+ if (inputs[R_INPUT].isConnected()) {
+ right = inputs[R_INPUT].getVoltage(c);
+ }
+ e.right.next(right, false, c);
+ _rightRmsSum += e.right.rms;
+ outputs[R_OUTPUT].setChannels(_channels);
+ outputs[R_OUTPUT].setVoltage(e.right.out, c);
+}
+
+void Mix2::postProcessAlways(const ProcessArgs& args) {
+ _leftRms = _leftRmsSum / (float)_channels;
+ _rightRms = _rightRmsSum / (float)_channels;
+}
+
+struct Mix2Widget : ModuleWidget {
+ static constexpr int hp = 5;
+
+ Mix2Widget(Mix2* module) {
+ setModule(module);
+ box.size = Vec(RACK_GRID_WIDTH * hp, RACK_GRID_HEIGHT);
+
+ {
+ SvgPanel *panel = new SvgPanel();
+ panel->box.size = box.size;
+ panel->setBackground(APP->window->loadSvg(asset::plugin(pluginInstance, "res/Mix2.svg")));
+ addChild(panel);
+ }
+
+ addChild(createWidget<ScrewSilver>(Vec(0, 0)));
+ addChild(createWidget<ScrewSilver>(Vec(box.size.x - 15, 365)));
+
+ // generated by svg_widgets.rb
+ auto levelParamPosition = Vec(28.5, 32.0);
+ auto muteParamPosition = Vec(28.2, 197.7);
+
+ auto levelInputPosition = Vec(10.5, 244.0);
+ auto muteInputPosition = Vec(40.5, 244.0);
+ auto lInputPosition = Vec(10.5, 280.0);
+ auto rInputPosition = Vec(40.5, 280.0);
+
+ auto lOutputPosition = Vec(10.5, 320.0);
+ auto rOutputPosition = Vec(40.5, 320.0);
+ // end generated by svg_widgets.rb
+
+ {
+ auto slider = createParam<VUSlider151>(levelParamPosition, module, Mix2::LEVEL_PARAM);
+ if (module) {
+ dynamic_cast<VUSlider*>(slider)->setVULevel(&module->_leftRms);
+ dynamic_cast<VUSlider*>(slider)->setStereoVULevel(&module->_rightRms);
+ }
+ addParam(slider);
+ }
+ addParam(createParam<MuteButton>(muteParamPosition, module, Mix2::MUTE_PARAM));
+
+ addInput(createInput<Port24>(levelInputPosition, module, Mix2::LEVEL_INPUT));
+ addInput(createInput<Port24>(muteInputPosition, module, Mix2::MUTE_INPUT));
+ addInput(createInput<Port24>(lInputPosition, module, Mix2::L_INPUT));
+ addInput(createInput<Port24>(rInputPosition, module, Mix2::R_INPUT));
+
+ addOutput(createOutput<Port24>(lOutputPosition, module, Mix2::L_OUTPUT));
+ addOutput(createOutput<Port24>(rOutputPosition, module, Mix2::R_OUTPUT)); }
+};
+
+Model* modelMix2 = createModel<Mix2, Mix2Widget>("Bogaudio-Mix2", "MIX2", "Stereo fader/amplifier with CV-controllable mute", "VCA", "Polyphonic");
diff --git a/src/Mix2.hpp b/src/Mix2.hpp
@@ -0,0 +1,75 @@
+#pragma once
+
+#include "bogaudio.hpp"
+#include "mixer.hpp"
+#include "dsp/signal.hpp"
+
+using namespace bogaudio::dsp;
+
+extern Model* modelMix2;
+
+namespace bogaudio {
+
+struct Mix2 : BGModule {
+ enum ParamsIds {
+ LEVEL_PARAM,
+ MUTE_PARAM,
+ NUM_PARAMS
+ };
+
+ enum InputsIds {
+ LEVEL_INPUT,
+ MUTE_INPUT,
+ L_INPUT,
+ R_INPUT,
+ NUM_INPUTS
+ };
+
+ enum OutputsIds {
+ L_OUTPUT,
+ R_OUTPUT,
+ NUM_OUTPUTS
+ };
+
+ struct Engine {
+ MixerChannel left;
+ MixerChannel right;
+
+ Engine(
+ Param& levelParam,
+ Param& muteParam,
+ Input& levelInput,
+ Input& muteInput
+ )
+ : left(levelParam, muteParam, levelInput, 1000.0f, &muteInput)
+ , right(levelParam, muteParam, levelInput, 1000.0f, &muteInput)
+ {
+ float sr = APP->engine->getSampleRate();
+ left.setSampleRate(sr);
+ right.setSampleRate(sr);
+ }
+ };
+
+ Engine* _engines[maxChannels] {};
+ float _leftRmsSum = 0.0f;
+ float _leftRms = 0.0f;
+ float _rightRmsSum = 0.0f;
+ float _rightRms = 0.0f;
+
+ Mix2() {
+ config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS);
+ configParam(LEVEL_PARAM, 0.0f, 1.0f, fabsf(MixerChannel::minDecibels) / (MixerChannel::maxDecibels - MixerChannel::minDecibels), "Level", "dB", 0.0f, MixerChannel::maxDecibels - MixerChannel::minDecibels, MixerChannel::minDecibels);
+ configParam(MUTE_PARAM, 0.0f, 1.0f, 0.0f, "Mute");
+ }
+
+ void sampleRateChange() override;
+ bool active() override;
+ int channels() override;
+ void addChannel(int c) override;
+ void removeChannel(int c) override;
+ void processAlways(const ProcessArgs& args) override;
+ void processChannel(const ProcessArgs& args, int c) override;
+ void postProcessAlways(const ProcessArgs& args) override;
+};
+
+} // namespace bogaudio
diff --git a/src/bogaudio.cpp b/src/bogaudio.cpp
@@ -41,6 +41,7 @@
#include "Matrix44.hpp"
#include "Matrix88.hpp"
#include "Mix1.hpp"
+#include "Mix2.hpp"
#include "Mix4.hpp"
#include "Mix8.hpp"
#include "Mono.hpp"
@@ -136,6 +137,7 @@ void init(rack::Plugin *p) {
p->addModel(modelMix8x);
p->addModel(modelMix4);
p->addModel(modelMix4x);
+ p->addModel(modelMix2);
p->addModel(modelMix1);
p->addModel(modelVCM);
p->addModel(modelMute8);
diff --git a/src/widgets.cpp b/src/widgets.cpp
@@ -485,11 +485,27 @@ void VUSlider::draw(const DrawArgs& args) {
nvgFill(args.vg);
float db = _vuLevel ? *_vuLevel : 0.0f;
+ bool stereo = false;
+ float stereoDb = 0.0f;
+ if (_stereoVuLevel) {
+ stereo = true;
+ stereoDb = *_stereoVuLevel;
+ }
if (db > 0.0f) {
- db = amplitudeToDecibels(db);
nvgBeginPath(args.vg);
- nvgRoundedRect(args.vg, 2, 4, 14, 5, 1.0);
- nvgFillColor(args.vg, decibelsToColor(db));
+ if (stereo) {
+ nvgRoundedRect(args.vg, 2, 4, stereo ? 7 : 14, 5, 1.0);
+ }
+ else {
+ nvgRoundedRect(args.vg, 2, 4, 14, 5, 1.0);
+ }
+ nvgFillColor(args.vg, decibelsToColor(amplitudeToDecibels(db)));
+ nvgFill(args.vg);
+ }
+ if (stereo) {
+ nvgBeginPath(args.vg);
+ nvgRoundedRect(args.vg, 9, 4, 7, 5, 1.0);
+ nvgFillColor(args.vg, decibelsToColor(amplitudeToDecibels(stereoDb)));
nvgFill(args.vg);
}
}
diff --git a/src/widgets.hpp b/src/widgets.hpp
@@ -160,13 +160,17 @@ NVGcolor decibelsToColor(float db);
struct VUSlider : SliderKnob {
const float slideHeight = 13.0f;
float* _vuLevel = NULL;
+ float* _stereoVuLevel = NULL;
VUSlider(float height = 183.0f) {
box.size = Vec(18.0f, height);
}
- void setVULevel(float* vuLevel) {
- _vuLevel = vuLevel;
+ inline void setVULevel(float* level) {
+ _vuLevel = level;
+ }
+ inline void setStereoVULevel(float* level) {
+ _stereoVuLevel = level;
}
void draw(const DrawArgs& args) override;
};