commit f1f0d42bc2dcd06d5d1df943c6150ab34bf307ae
parent 62170b508e707f5a90c2eba98a3223ece2b3c7db
Author: LFeenanEA <170682497+LFeenanEA@users.noreply.github.com>
Date: Thu, 16 Jan 2025 18:52:56 +0000
Update README.md.
Diffstat:
M | README.md | | | 37 | +++++++++++++++++++++++++++++++++++-- |
1 file changed, 35 insertions(+), 2 deletions(-)
diff --git a/README.md b/README.md
@@ -1 +1,35 @@
-# CnC_Remastered_Collection
-\ No newline at end of file
+# Command & Conquer Remastered Collection
+
+This repository includes source code for TiberianDawn.dll, RedAlert.dll and the Map Editor for the Command & Conquer Remastered Collection. This release provides support to the [Steam Workshop](https://steamcommunity.com/workshop/browse/?appid=1213210) for the C&C Remaster Collection.
+
+
+## Dependencies
+
+The following dependencies must be installed to successfully build the solution;
+
+- Windows 8.1 SDK
+- MFC for Visual Studio C++
+
+
+## Compiling (Win32 Only)
+
+To use the compiled binaries, you must own the game. The C&C Remastered Collection is available for purchase on [EA App](https://www.ea.com/games/command-and-conquer/command-and-conquer-remastered/buy/pc) or [Steam](https://store.steampowered.com/app/1213210/Command__Conquer_Remastered_Collection/).
+
+The quickest way to build all configurations in the project is open [CnCRemastered.sln](CnCRemastered.sln) in Microsoft Visual Studio (we recommend using 2017 as later versions report an error due to a packing mismatch with the Windows SDK headers) and select “Build” from the toolbar, then select “Batch Build”. Click the "Select All" button, then click the "Rebuild" button.
+
+When the solution has finished building, the compiled binaries can be found in the newly created `bin` folder in the root of the repository.
+
+
+## Contributing
+
+This repository will not be accepting any contributions (pull requests, issues, etc). If you wish to create changes to the source code and encourage collaboration, please create a fork of the repository under your GitHub user/organization space.
+
+
+## Support
+
+This repository is for preservation purposes only and is archived without support.
+
+
+## License
+
+This repository and its contents are licensed under the GPL v3 license, with additional terms applied. Please see [LICENSE.md](LICENSE.md) for details.