commit 11e76be7057c8b189a593ca328aa871fe61fc699
parent 9d37dbf240e770195624e4fc4e06d2b49cf4661a
Author: falkTX <falktx@falktx.com>
Date: Sun, 31 Jul 2022 20:28:17 +0200
Easier event debug, fix wasm high-dpi and touch events
Signed-off-by: falkTX <falktx@falktx.com>
Diffstat:
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dgl/src/WindowPrivateData.cpp b/dgl/src/WindowPrivateData.cpp
@@ -31,7 +31,7 @@
START_NAMESPACE_DGL
-#if defined(DEBUG) && defined(DGL_DEBUG_EVENTS)
+#ifdef DGL_DEBUG_EVENTS
# define DGL_DBG(msg) std::fprintf(stderr, "%s", msg);
# define DGL_DBGp(...) std::fprintf(stderr, __VA_ARGS__);
# define DGL_DBGF std::fflush(stderr);
@@ -614,7 +614,7 @@ void Window::PrivateData::onPuglConfigure(const double width, const double heigh
void Window::PrivateData::onPuglExpose()
{
- DGL_DBG("PUGL: onPuglExpose\n");
+ // DGL_DBG("PUGL: onPuglExpose\n");
puglOnDisplayPrepare(view);