DPF

DISTRHO Plugin Framework
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commit 23ac1c2e91aa7d8ba6f5e3d6179c29e3a0413156
parent 610477ec0f3dbfddce8ac1fdc80bbb5eba08ba7f
Author: falkTX <falktx@falktx.com>
Date:   Mon, 30 Aug 2021 16:12:24 +0100

Use apple gl3 headers as needed; Allow build with glew

Signed-off-by: falkTX <falktx@falktx.com>

Diffstat:
Mdgl/OpenGL.hpp | 13++++++++++---
1 file changed, 10 insertions(+), 3 deletions(-)

diff --git a/dgl/OpenGL.hpp b/dgl/OpenGL.hpp @@ -67,13 +67,20 @@ // OpenGL includes #ifdef DISTRHO_OS_MAC -# include <OpenGL/gl.h> +# ifdef DGL_USE_OPENGL3 +# include <OpenGL/gl3.h> +# include <OpenGL/gl3ext.h> +# else +# include <OpenGL/gl.h> +# endif #else # ifndef DISTRHO_OS_WINDOWS # define GL_GLEXT_PROTOTYPES # endif -# include <GL/gl.h> -# include <GL/glext.h> +# ifndef __GLEW_H__ +# include <GL/gl.h> +# include <GL/glext.h> +# endif #endif // -----------------------------------------------------------------------