DPF

DISTRHO Plugin Framework
Log | Files | Refs | Submodules | README | LICENSE

commit 35cfb34053791828f91b3ecb69f985d24888df8a
parent 2ed5e0a66577f7f32f97cc4811d469b2226eaf83
Author: falkTX <falktx@falktx.com>
Date:   Wed, 27 Mar 2019 16:33:01 +0100

Minor corrections

Signed-off-by: falkTX <falktx@falktx.com>

Diffstat:
Mdgl/src/Window.cpp | 1-
Mdistrho/DistrhoUI.hpp | 2+-
Mdistrho/src/DistrhoUILV2.cpp | 2+-
Mdistrho/src/lv2/ui.h | 1+
4 files changed, 3 insertions(+), 3 deletions(-)

diff --git a/dgl/src/Window.cpp b/dgl/src/Window.cpp @@ -718,7 +718,6 @@ struct Window::PrivateData { void setAutoScaling(const double scaling) noexcept { DISTRHO_SAFE_ASSERT_RETURN(scaling > 0.0,); - d_stdout("setAutoScaling called with %f", scaling); fAutoScaling = scaling; } diff --git a/distrho/DistrhoUI.hpp b/distrho/DistrhoUI.hpp @@ -141,7 +141,7 @@ public: /** Get the scale factor that will be used for the next UI. @note: This function is only valid during createUI(), - it will return null when called from anywhere else. + it will return 1.0 when called from anywhere else. */ static double getNextScaleFactor() noexcept; diff --git a/distrho/src/DistrhoUILV2.cpp b/distrho/src/DistrhoUILV2.cpp @@ -441,7 +441,7 @@ static LV2UI_Handle lv2ui_instantiate(const LV2UI_Descriptor*, const char* uri, { const LV2_URID uridAtomFloat(uridMap->map(uridMap->handle, LV2_ATOM__Float)); const LV2_URID uridSampleRate(uridMap->map(uridMap->handle, LV2_PARAMETERS__sampleRate)); - const LV2_URID uridScaleFactor(uridMap->map(uridMap->handle, "urn:carla:scale")); + const LV2_URID uridScaleFactor(uridMap->map(uridMap->handle, LV2_UI__scaleFactor)); for (int i=0; options[i].key != 0; ++i) { diff --git a/distrho/src/lv2/ui.h b/distrho/src/lv2/ui.h @@ -52,6 +52,7 @@ #define LV2_UI__portNotification LV2_UI_PREFIX "portNotification" #define LV2_UI__portSubscribe LV2_UI_PREFIX "portSubscribe" #define LV2_UI__resize LV2_UI_PREFIX "resize" +#define LV2_UI__scaleFactor LV2_UI_PREFIX "scaleFactor" #define LV2_UI__showInterface LV2_UI_PREFIX "showInterface" #define LV2_UI__touch LV2_UI_PREFIX "touch" #define LV2_UI__ui LV2_UI_PREFIX "ui"